reporust_rebootcancel

128,627 Commits over 4,140 Days - 1.29cph!

6 Months Ago
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6 Months Ago
merge from primitive/fix_gamemode_sleeping_bags -> primitive
6 Months Ago
merge from primitive/fix_primitive_tag -> primitive
6 Months Ago
merge from primitive/fix_primitive_tag -> primitive
6 Months Ago
Cherrypick CS 112426, 112446 & 112447 into it's own branch
6 Months Ago
Cherrypick 112423 into it's own branch
6 Months Ago
Cherrypick 112410 and 112414 into own branch
6 Months Ago
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6 Months Ago
Prioritize gamemode server tags over "vanilla" tag so gamemode will show if both are set (instead of vanilla being the priority)
6 Months Ago
Allow certain exclusive server tags to have priority over others if both are found in server tags
6 Months Ago
Fix for bright rock_fromation_small_d
6 Months Ago
primitive -> Aux2
6 Months Ago
Compile errors
6 Months Ago
primitive -> Aux2
6 Months Ago
customeffects -> primitive
6 Months Ago
Piercer pen FX rotated to the new system. Debug gizmo disabled. Shifted it forward 0.05 for extreme angles.
6 Months Ago
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6 Months Ago
Fun merge from main wip
6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
- Improved automatic bone name resolver - Fixed duplicate bone names in Siege Tower - Fixed duplicate bone names in Constructable
6 Months Ago
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6 Months Ago
Increase Siege Tower NPC Carver size
6 Months Ago
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6 Months Ago
converted metal, reinforced and wooden shield from metal/rough to spec/smoothness workflows. added textures to spec folder+ new materials applied materials to all necessary prefabs
6 Months Ago
Fix crafting quality tea item id
6 Months Ago
Added wooden armor insert item, setup protection stats. Setup world model.
6 Months Ago
- Rewrote custom effects system - Moved to projectile code - Inject into projectile before effect is sent - SImplify modifiers
6 Months Ago
Add support for primitive server tag to be compressed
6 Months Ago
Merge from primitive
6 Months Ago
Speed up slow projectiles fired from AutoTurret to minimize delay
6 Months Ago
Fix maximum sleeping bags set to -1 in primitive
6 Months Ago
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6 Months Ago
merge from primitive
6 Months Ago
Fixing ballista anims
6 Months Ago
Increased supply drop mass so it's not easily pushed by vehicles and horses Fixed collider setup causing flyhack kicks when standing and jumping on it
6 Months Ago
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6 Months Ago
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6 Months Ago
Submitting new mounted ballista anim
6 Months Ago
Clean: DemoServer - allow configuring the server for demo playback Tests: none, trivial change
6 Months Ago
NRE fix
6 Months Ago
Update: ServerDemoPlayer - added error logging on hierarchy desync Since some messages are handled by hand, it's possible things can go wrong in the future - this should catch it. Tests: played all demos I have, no errors reported
6 Months Ago
Fix a bunch of situations where an unnecessary full preset change would be applied. Fix preset name detection for single element changes.
6 Months Ago
Fixed ballista rotation sounds never stopping when dismounting while rotating
6 Months Ago
Add support for eras to provide custom loot tables
6 Months Ago
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6 Months Ago
Updating ballista rope skinning
6 Months Ago
Clean: removing no longer needed method - Was previously part of ClientDemoPlayer Tests: builds in editor in SERVER mode
6 Months Ago
Bugfix: ServerDemoPlayer - handle player rotation properly Tests: played back a new vehicle demo, and an old demo 2p where the player was shot in the head - no violations, no entity stutters