reporust_rebootcancel

125,459 Commits over 4,079 Days - 1.28cph!

12 Months Ago
merge from shaky_legs_fix
12 Months Ago
merge from underwater_tweaks
12 Months Ago
Prevent bike parented objects from killing the player should the bike be stationary
12 Months Ago
merge from radtown_redux
12 Months Ago
merge from twitch_drops_delete_fix
12 Months Ago
Elevator Max Height Increase -> Main
12 Months Ago
merge from BurstClothTestBed
12 Months Ago
undoing some unintentional changes from merges
12 Months Ago
Simplification: avoid double hash calculation when pushing new elements into the Pool in editor
12 Months Ago
merge from zipline_improvements
12 Months Ago
Fix parenting issues Don't allow throwing melee weapons while a shield is equipped
12 Months Ago
Controlling recorder window from code test. Creating target gameobject test.
12 Months Ago
merge from audio_import_music_clips
12 Months Ago
S2P everything
12 Months Ago
Initial implementation work Created placeholder item and entity Item goes in backpack slot and will be automatically equipped when a valid held entity is equipped (enabled on salvaged sword for now)
12 Months Ago
Merge Bikes -> main
12 Months Ago
Fix temp setting
12 Months Ago
Improved sidecar jitter. Use the full interpolation time for the sidecar angle.
12 Months Ago
Convert BiomeVisuals -> BiomeVisuals again, minus the moss prefabs
12 Months Ago
Fix renderer being added to root of BiomeVisuals2 when it's not in the default position
12 Months Ago
Merge main -> Bikes
12 Months Ago
Parent merge
12 Months Ago
Removed unnecessary sidecar bike params
12 Months Ago
Fixed motorbike ragdoll force not being correctly clamped
12 Months Ago
Merge HelicopterParticleFix -> main
12 Months Ago
Backups + unsaved
12 Months Ago
Merge Bikes -> main
12 Months Ago
Fixed bike roll not applying while reversing, plus other adjustments to improve the feel of reverse in all bikes
12 Months Ago
More eager cancelling for cached server browser ping query
12 Months Ago
Directory + asset changes
12 Months Ago
Bikes steer less when reversing. The highly-forward steering bias makes them not steer too logically in reverse otherwise
12 Months Ago
Reduced pitch stab factor slightly
12 Months Ago
Was a little bit extreme. Made it 33% faster instead of 50%
12 Months Ago
Ground vehicle steering now returns 50% faster if the new target steer angle is opposite to the current steer angle. That is to say, if you're just releasing the turn key, it'll lerp back as before. If you're switching from turning left to turning right, or vice versa, it'll lerp 50% faster
12 Months Ago
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12 Months Ago
Adjust position of industrial adaptor and lock slots slightly to better fit the model
12 Months Ago
Merge from main
12 Months Ago
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12 Months Ago
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12 Months Ago
Parent merge
12 Months Ago
Merge main -> Bikes
12 Months Ago
Adjusted LOD levels to match vanilla TC
12 Months Ago
Merge from main
12 Months Ago
Ocean Wreck Buoy LODs
12 Months Ago
merge from main
12 Months Ago
Update biome_visuals_2/prefabs_2
12 Months Ago
Merge from main -> biome_visuals_2
12 Months Ago
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12 Months Ago
Added relaxed cone map generator
12 Months Ago
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