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117,856 Commits over 3,987 Days - 1.23cph!

29 Days Ago
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29 Days Ago
Additional image media for Medieval Pack store page
29 Days Ago
Map backup
29 Days Ago
Merge from main
29 Days Ago
Unsaved
29 Days Ago
Merge from crafting_update
29 Days Ago
Merge from triangle_planter
29 Days Ago
Frontier large planter is now a skin of the regular large planter
29 Days Ago
Applied correct prevent building settings to railroad planter
29 Days Ago
Spray can now allows planters to preserve children when reskinning, fixes plants getting destroyed when reskinning Manifest to fix regular triangle planter socket name issues
29 Days Ago
Scene tweak
29 Days Ago
Woops, unsaved
29 Days Ago
Skinnable can now auto fill the name and Item name if the entity provided is a deployable Set up the skinnable for the triangle planter
29 Days Ago
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29 Days Ago
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29 Days Ago
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29 Days Ago
Merge from main
29 Days Ago
Merge from hopper
29 Days Ago
Fixed blood spray fx not working properly Better particle effects fade out
29 Days Ago
Merge from main
29 Days Ago
Codegen
29 Days Ago
Merge from crafting_update (will need codegen)
29 Days Ago
Merge from io_research_table
29 Days Ago
Merge from hopper
29 Days Ago
Merge from cookingv2
29 Days Ago
Fixed flame positions and prevent building blockers on cooking workbench
29 Days Ago
Merge from hopper
29 Days Ago
Merge from io_research_table
29 Days Ago
Merge from chicken_update
29 Days Ago
Fixed sleep animation Fixed chickens not moving again after sleeping
29 Days Ago
bees -> Aux2
29 Days Ago
Fixed wrong XP settings
29 Days Ago
Fix broken nucleus grades
29 Days Ago
bees -> Aux2
29 Days Ago
Compile fixes
29 Days Ago
bees -> Aux2
29 Days Ago
- Hurt trigger changes (beehive) - Hurt trigger changes (beeswarm) - Nucleus item type changes
29 Days Ago
Merge from chicken_update
29 Days Ago
Fixed Beehive inside/outside check
29 Days Ago
29 Days Ago
Hooked up idle sfx, doesn't look like the chicken had event driven sfx on any other animations
29 Days Ago
Map backup
29 Days Ago
Pickup NRE
29 Days Ago
Placeholder beehive crafting costs
29 Days Ago
- Added chance for hives to spawn on other oak trees - Bee grenade requires nucleus to craft - Client compile errors
29 Days Ago
bee_grenade -> bees
29 Days Ago
Ensure Bee Grenades prefabs reference the correct things
30 Days Ago
Missing Files
30 Days Ago
- Basic entity setup - Spawn Bee Swarm on explode - Copy/Paste of Flashbang