201,998 Commits over 4,171 Days - 2.02cph!

4 Years Ago
Source updates
4 Years Ago
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4 Years Ago
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4 Years Ago
Translation phrases
4 Years Ago
Set up all effect layer bases and added overlay effect.
4 Years Ago
Added red, yellow and blue colour options to the hose tool
4 Years Ago
More
4 Years Ago
Fix end cap positioning and import settings
4 Years Ago
Scaled sub colliders to the new size
4 Years Ago
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4 Years Ago
fix for missing materials on lower lod levels for the arcade machine
4 Years Ago
fixed missing bottom faces for arcade machine and vending machine fixed missing internal faces on washing machine prop - the material on the shadow boxes was set to 75%
4 Years Ago
More flee tweaks
4 Years Ago
Remaining coastline blocks
4 Years Ago
Added brain senses option to ignore crouching, out-of-FOV entities
4 Years Ago
scale impact effects based on distance to the camera take FOV into account to avoid large effects when zoomed in always show impact effects for locally instantiated projectiles (gauge misses at long range)
4 Years Ago
Fixed unwelded vert
4 Years Ago
Tidy up, blitting to correct target, setup profiles etc.
4 Years Ago
Linked world model prefabs to rustige_egg_a and rustige_egg_b
4 Years Ago
Fixed errors, accounting for screen size adjustment.
4 Years Ago
Source updates
4 Years Ago
Fixed a regression with hlmv.exe's texture list
4 Years Ago
Animal roam speed reduced. Animal AI design updated. Animal flee state changes. Increased target-lost range of animals.
4 Years Ago
Revert meta changes.
4 Years Ago
Added some menu options, move folders around
4 Years Ago
Greybox pieces for experimental 180+ degree stairwell
4 Years Ago
"Select All" button now selects all addons within current search/filter, not all subscriptions Added addon count and selected count to the addon menu (in the popup menu with filters/etc) Removed selection checkboxes for floating .gma addons Made the background of a disabled addon darker so its more obvious when an addon is disabled
4 Years Ago
More rocket factory scaffolding fixes
4 Years Ago
Citizen model updates: Added extra loops to elbows/knees Added Eye fakeAO
4 Years Ago
made hose mat greyscale added colourmask, set up colour tint in material
4 Years Ago
Reverted water catcher large and small to original models, added hose input to both, cleaned up folders, set col and gibs to correct file setup
4 Years Ago
added hose input to water catchers
4 Years Ago
Adjust size and rotation
4 Years Ago
Let mat_envmaptgasize override the default cubemap size if it is set to a value higher than the map's cubemap size
4 Years Ago
merge from main
4 Years Ago
Disable BCollisionFacesAreAllValid check for displacements as it has false positives
4 Years Ago
cl_downloadfilter "mapsonly" also works with workshop addons now (checks the MAP tag on the addon) Nicer error message for FastDL download errors in console
4 Years Ago
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4 Years Ago
Seating work
4 Years Ago
merge from backport_bugfixes
4 Years Ago
merge from main
4 Years Ago
merge from tree_improvements
4 Years Ago
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4 Years Ago
Prefab ID
4 Years Ago
Manifest
4 Years Ago
Set up sub scripts, mass, drag, protection, centre of mass, parent trigger, prevent_building, mount/dismount points