200,680 Commits over 4,171 Days - 2.00cph!

5 Years Ago
Diversity pass on weather profiles. Rainbow prefab application.
5 Years Ago
Remove some extra dlls
5 Years Ago
Merge from voiceprops
5 Years Ago
Separate the engine start/run/stop code out of modular car so it can be reused for workcart
5 Years Ago
Merge Main -> Workcart
5 Years Ago
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5 Years Ago
Manifest and protocol update
5 Years Ago
Merge from main
5 Years Ago
Merge from main
5 Years Ago
Merge from voiceprops
5 Years Ago
Some more optimization Disable updating on the player preview when it's not open
5 Years Ago
Final rainbow effect & files
5 Years Ago
Get rid of player model collisions (too slow and could barely see it working properly) Fix back side glitching out when looking up at the sky
5 Years Ago
techtree editor tool
5 Years Ago
skin approval
5 Years Ago
Drop iterations down to 1 (from 2)
5 Years Ago
Optimizations
5 Years Ago
Train tunnels / overpass update / added double track curves
5 Years Ago
Make cloth only collide with players instead of anything with a HitboxSystem (animals, NPCs)
5 Years Ago
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5 Years Ago
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5 Years Ago
Fixed not resetting LightmappedGeneric's shader const 0 (basetexturetransform) between renders, resulting in it affecting materials which do not have basetexturetransform set
5 Years Ago
Added activator & caller arguments to Entity.Fire, both default to NULL Switched base_entity:TriggerOutput to use Entity.Fire so it uses the internal engine event queue system
5 Years Ago
Added rainbow support (currently disabled on all weather presets)
5 Years Ago
Fixed low thunder probability values disabling stormy rain and snow effects (any stormy weather should use these)
5 Years Ago
Merge from main
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
cherrypick hoverball fix
5 Years Ago
Fixed Hoverball corrpupting vector_origin (Community Contrib)
5 Years Ago
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5 Years Ago
▄▍▅▄▄ ▌▇▍▍▆▅ ▆▄█▋▋▋▇▄▅▌▋ & ▍▍▍▌▍▌▍▊█/▍▄▉▄▉▅▅▇ ▋▄▊ ▌▋▉▊▄ ▆▌█▌▇█▍▋▆ ▍▆▅▅▍█▍▇▋▅▆█▇ ▆▊ ▉▍▆▄▆▍▆ ▇▆▌▊▄▉ ▋▅▉▄▌▌
5 Years Ago
wip ui prefabs
5 Years Ago
Protobuf gen, manifest, network++.
5 Years Ago
Merge from weather2
5 Years Ago
The first 3 weather seeds in the editor always yield clear weather
5 Years Ago
Merge Main into Experimental
5 Years Ago
Merge the latest from Main -> Experimental
5 Years Ago
Early exit for weather.load / reset / report if climate instance is null
5 Years Ago
DLL meta
5 Years Ago
Network++
5 Years Ago
DLLs return
5 Years Ago
Merge from weather2
5 Years Ago
merge from Halloween_2020
5 Years Ago
Weather type percentages / chances are all synchronized with replicated convars, can be adjusted on the server
5 Years Ago
Merge the latest from Main -> Experimental. Had to remove a couple of DLLs temporarily
5 Years Ago
cherrypicking Petur weather commits to weather2
5 Years Ago
Save the animation out if stopping mid-demo while using the PlayAndRecordCamera command Fail gracefully if the animation file can't be found when using PlayWithRecordedCamera
5 Years Ago
Fix NRE in when disabling MainCamera
5 Years Ago
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