200,016 Commits over 4,140 Days - 2.01cph!

5 Years Ago
Add explanatory comments to the ModularCarUpdate RPC input data
5 Years Ago
Merge from farming2
5 Years Ago
Fixed a case where a fluid switch wouldn't properly update it's outputs when connecting a power input to the pump slot while the switch was set to on
5 Years Ago
Set different driving pose, added use of 'vehicleSteering' parameter. Adjust wheels to turn at the same visual rate as the steering wheel.
5 Years Ago
Added a new Water Pump deployable that is placed in salt or fresh water and produces water. Acts as a powered pump (like a switch) and can output water to a connected barrel/sprinkler/etc Added support for sprinklers to spray the water type that is fed into them
5 Years Ago
Updated Bandit_Farming sell order
5 Years Ago
Updated toptier foundation.steps prefab to reflect new design
5 Years Ago
building blocks prefabs setup for half.floor/spiral.stairs/spiral.triangle/stairs/ramps various models fixes, new ramps condition tests
5 Years Ago
merge from farming2
5 Years Ago
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5 Years Ago
Fixed "Extra 2" outpost vending machine resetting back to weapons list when server crashes Compound S2P added Farming vm prefab
5 Years Ago
cleanup
5 Years Ago
Armored tier new blocks, includes models/gibs/col
5 Years Ago
Forgot to edit metal tier foundation.steps, here it is
5 Years Ago
Updating building_parts_atlas to reflect latest textures used on LOD0
5 Years Ago
Switch to linux server build Update packages Fix some database sql errors Fix error spam from people refunding the game Add config for database host and port Fix some json deserialization garbage
5 Years Ago
merge from farming2
5 Years Ago
Implement slot machine entity save/load
5 Years Ago
Award winning player with payout at end of spin if results match
5 Years Ago
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5 Years Ago
Add a few random payout info entries to test
5 Years Ago
Take scrap from inventory to allow spin, don't allow if player doesn't have enough scrap
5 Years Ago
Don't allow handle to be pulled if UI is open
5 Years Ago
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5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
horses no longer targeted by turrets
5 Years Ago
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5 Years Ago
Touched some skinned mesh materials (motion vectors in 7.2)
5 Years Ago
Fixed a few shader warnings
5 Years Ago
Added Fistful of Frags mounting support, including map icons Added icons for the 2 new CS:GO maps
5 Years Ago
Subtracted 49306
5 Years Ago
Water replacement (wip)
5 Years Ago
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5 Years Ago
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5 Years Ago
skin approval
5 Years Ago
[D11] [UI] Fixed backend text on Rotate option in Upgrade Wheel.
5 Years Ago
Backup
5 Years Ago
[D11] [3956] Enable player reporting via Rustworks. +Subject Loc Keys
5 Years Ago
[D11] [3956] Enable player reporting via Rustworks.
5 Years Ago
[D11] [UI] Fixed untranslated reason given when kicking players who exploit bugs or glitches.
5 Years Ago
Changed the cloud alpha clip to 10
5 Years Ago
DTLS Multithreading fix
5 Years Ago
[D11] [UI] Fixed Microphone Sprite texture in loading screen to be smoother and match the colours of the other icon sprite in the same screen.
5 Years Ago
Fixed tarp_bradley RW errors
5 Years Ago
TTT: Updated language files (Community)
5 Years Ago
Fixed bradley cover wrap and ch47 errors on custom maps
5 Years Ago
[D11] Removes LODGroup enable/disable calls in MeshOccludee
5 Years Ago
[D11] Removes LODGroup enable/disable calls in MeshOccludee
5 Years Ago
Muzzleflash fixes. PFX scene backup.