134,272 Commits over 4,262 Days - 1.31cph!

16 Days Ago
Convared the boat AI optimisation: basemountable.canPauseMountedPlayerSync Default to false
16 Days Ago
Armoured ladder hatch and triangle version. Lods, gibs and prefab setup
16 Days Ago
Lerp smoothly to 0 - dont hard set
16 Days Ago
Add convar to disable NPCs on deep sea islands if needed
16 Days Ago
Merge from naval_update
16 Days Ago
merge from main
16 Days Ago
Merge from naval_missions
16 Days Ago
Rebuild phrases
16 Days Ago
Merge from main
16 Days Ago
Merge from naval_update
16 Days Ago
Dialogue adjustment for Floating Citizen
16 Days Ago
merge from main
16 Days Ago
merge from space_storepages - added hyphen to LR-300 description
16 Days Ago
merge from space_station_weapon_skin
16 Days Ago
hyphenated LR-300 in description
16 Days Ago
merge from space_storepages - contains latest from space_station_weapon_skin and space_station_building_skin
16 Days Ago
Fixed visual glitches on static discoball in the casino
16 Days Ago
merge from main
16 Days Ago
Dialogue fixes for Lumberjack and Floating Citizen
16 Days Ago
merge from space_station_building_skin
16 Days Ago
merge from space_station_weapon_skin
16 Days Ago
demo_fixes -> naval_update
16 Days Ago
renamed lr300 skin to space LR300 assault rifle
16 Days Ago
Extra text refresh for strange editor edge cases
16 Days Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
16 Days Ago
merge from space storepages
16 Days Ago
Codegen +arabic text fix from flavien
16 Days Ago
Islands cleanup job, stops any loose disconnected bits hanging around - bit of an odd one, requires a flood fill that touches any cells above the iso threshold but not to traverse beyond them or we end up ruining the vertex interpolation
16 Days Ago
Fix balloon lock not applying correctly
16 Days Ago
naval_update -> turret_fixes
16 Days Ago
don't try and modify velocity of kinematic bodies that are undergoing shoredrift
16 Days Ago
Merge from naval_update
16 Days Ago
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16 Days Ago
▍▋▄▉▇▋▇▄▌▄▉▊ ▄▌▋▆▍▋ █▍▋▊▉▍▄ ▊▍▊▇ ▆▍▊ ▉▆▍▇▊▇▊▄▋▉ ▌▅▌▄▌▅▅▆: - █▌▇▍▍▇▅▄▉_▋▋▋▋▉ = ▅ ▍▄▋▍ █ - ▉▉▄▇_▅▆▋█▅ = ▄ ▋▋▉▄ ▌
16 Days Ago
Merge from readout_animations_fix
16 Days Ago
Update viewmodel prefab with new mesh renderer display fixes
16 Days Ago
Fixed broken TV static on floating cities tvs
16 Days Ago
Added methods to toggle the MountedPlayerSync in BaseMountable BoatAI now toggles its seat sync when sleeping, which eliminates the constant 1ms overhead with 8 rhib groups in the deep sea. Only the boats with players nearby are syncing the scientist
16 Days Ago
improved transform access
16 Days Ago
added bespoke parent convex volume mesh for ghost ship
16 Days Ago
- Prevent player corpse errors in demos - Prevent BasePlayer errors in demos - Prevent Culling Volume errors in demos - Prevent ai brain disable errors in demos
16 Days Ago
S2P'd all islands.
16 Days Ago
Male twitch underwear repose
16 Days Ago
Merge from /naval_update/lr300_space_display_animations
16 Days Ago
Fixed shadows inside radtown master house building with a custom shadow proxy
16 Days Ago
don't touch any tick interpolator stuff for NPCs during MovePosition
16 Days Ago
Merge from item_ownershipsshare_free
16 Days Ago
Free ownershipShared list if not null on Item pool reset
16 Days Ago
Make ammo readout animations work with new mesh renderers
16 Days Ago
Fixed shadows inside oilrig level6 rooms. Modelled custom shadow proxy