194,171 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Adding final light fixtures - Models/LODs/COLs/Prefabs and textures
8 Years Ago
Fixed bad camera component cache in PlayerCamera (tribe create works on restart) VisualFX NRE avoidance (entity destruction callbakc ensures we destroy the visual fx instance too)
8 Years Ago
Triggers that listen to player tribe events null check tribe to avoid NREs during game reset, also gated by game state
8 Years Ago
Unit.OnDestroy NRE catch
8 Years Ago
GameManager transition state coroutine cleanup/consolidation Tribe tracker UI resets WorldManager init refactoring Scene unload in Session.Kill Session no longer singleton other bollocks
8 Years Ago
Merged from main
8 Years Ago
sea wee wip
8 Years Ago
Merge from main
8 Years Ago
Portacabins progress
bot
8 Years Ago
Automated Linux DS Build #486
bot
8 Years Ago
Automated Windows Build #486
bot
8 Years Ago
Automated OSX Build #486
bot
8 Years Ago
Automated Linux Build #486
8 Years Ago
Angle() can now accept only 1 argument, to match the Vector() global
8 Years Ago
▉▌▉▊
8 Years Ago
Updated Cops mission
8 Years Ago
Remove vehicle seat exit debugging
8 Years Ago
Added text to explain why you can't get out of that damn vehicle.
8 Years Ago
- A little bit of tidying on NetworkEntity - making it clear that the Connection/IsConnected is actually only set on the Server side. - Some new car audio. - Fixed up all warnings outside of BuildingSystem.
bot
8 Years Ago
Automated Linux DS Build #485
8 Years Ago
Temp extra null checks, trying to catch a server issue
bot
8 Years Ago
Automated Windows Build #485
bot
8 Years Ago
Automated OSX Build #485
bot
8 Years Ago
Automated Linux Build #485
8 Years Ago
* game.GetTimeScale & game.GetSkillLevel will no longer try to return data without pushing it first
8 Years Ago
▆▄▆▄
8 Years Ago
▋▇▌▆▋█
8 Years Ago
▆▊▉█
8 Years Ago
▌▍▆▊
bot
8 Years Ago
Automated Linux DS Build #484
bot
8 Years Ago
Automated Windows Build #484
bot
8 Years Ago
Automated OSX Build #484
bot
8 Years Ago
Automated Linux Build #484
8 Years Ago
* Fixed CS:GO (v7.5 vtfs) environment maps failing to load
8 Years Ago
▍▋█▍
8 Years Ago
█▄▅▅▌▆▇
8 Years Ago
Root dir
8 Years Ago
8 Years Ago
8 Years Ago
8 Years Ago
Fixed occasional vegetation reverse shadow proj showing up on walls when using flashlight in darkness
8 Years Ago
▊▋▇█▉▉ ▍▌▇
8 Years Ago
8 Years Ago
Merged back fixed version of 17527
8 Years Ago
m429 changes: made the rear sight larger so ADS has a better sight picture, fixed some bugs on the worldmodel
8 Years Ago
Untitled Game...
8 Years Ago
tweek
8 Years Ago
More damage on car impact.
8 Years Ago
Fixed a shitty build only bug with network entities in buildings.
8 Years Ago
refresh definitions