194,179 Commits over 4,079 Days - 1.98cph!

8 Years Ago
backup harbor_1 concrete kerb trims and prefabs for grounds
8 Years Ago
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8 Years Ago
8 Years Ago
Fixed workshop not being able to import some v2 items If workshop can't load legacy item, open the directory for manual conversion
8 Years Ago
Enabled caves Tweaked coastline Changed default world size to 3500 Adjusted heightmap resolution for faster loading times on bigger maps
8 Years Ago
updated rotation
8 Years Ago
backup harbor_1
8 Years Ago
temped in prefabs for cooking
8 Years Ago
Plugin rebuild
8 Years Ago
Relationships clean up and persistence
8 Years Ago
Initial health/damage work on vehicles.
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8 Years Ago
Automated Linux DS Build #487
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8 Years Ago
Automated Windows Build #487
8 Years Ago
Disabled far splats for pvt; halved pvt cache memory footprint + nearly twice as fast overall
8 Years Ago
Relationships persistence WIP
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8 Years Ago
Automated OSX Build #487
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8 Years Ago
Automated Linux Build #487
8 Years Ago
serverlist.Query uses a secondary query to find at least 5k full servers (if they're out there) because 60% are just empty Serverlist ranking increases a little for player counts to avoid hundreds of 7ms latency, 1 player servers popping up
8 Years Ago
Ingame load sorta working, few bugs left
8 Years Ago
Fixed black terrain when switching to lower settings (RUST-1452) Fixed "No texture data available to upload" errors in debug mode
8 Years Ago
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8 Years Ago
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8 Years Ago
Overhauled exiting vehicle seats
8 Years Ago
Cherry picked 17570
8 Years Ago
Changed std/blend-layer mask mixing to multiply-add
8 Years Ago
Player/PlayerComponent persistence pass
8 Years Ago
Progression persistence
8 Years Ago
8 Years Ago
Navigation persistence
8 Years Ago
8 Years Ago
Charitable Rust 2016 Shirt no longer for sale
8 Years Ago
fixed possible divide by zero
8 Years Ago
Morphs persistence
8 Years Ago
Fixed std/blend-layer shader merge errors
8 Years Ago
Crane mask test for Diogo
8 Years Ago
vm source update
8 Years Ago
Merge from main
8 Years Ago
Morale persistence
8 Years Ago
Knowledge persistence
8 Years Ago
backup harbor_1
8 Years Ago
Updated cops mission - End round / swap sides Updated build settings
8 Years Ago
Harbor_1 detail dressing and cover pass wip lightpost_b prefab (without ladder)
8 Years Ago
Compile fix
8 Years Ago
FixedArray.CopyTo should clear the target array first Emotes.ChangeClip cleanup
8 Years Ago
more tests
8 Years Ago
Fixed errors if more than 400 items in steam inventory
8 Years Ago
Fixed people facing away from the camera in tribe create (apparently Animator.Rebind resets root xform rotation?) Fixed loading progress % not being clamped/reset Fixed starting area campfire not being lit Fixed human hair being weird
8 Years Ago
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8 Years Ago
Set mood float to 0.6 so it looks happy(ish) in char create before they get stats