193,212 Commits over 4,049 Days - 1.99cph!

5 Years Ago
Merge from main
5 Years Ago
Fixed a few more pink materials in military tunnel hapis
5 Years Ago
Hitbox setup tools
5 Years Ago
[D11] Clothing LOD Updates.
5 Years Ago
[D11 UI] - Tweaked the placement of the loading bar
5 Years Ago
[D11] Few LOD Tweaks in the Junkyard
5 Years Ago
[D11] + Water_treatment_plants more LOD's tweaked
5 Years Ago
Fixed train_wagon_e pink outlines on military tunnel hapis
5 Years Ago
[D11] Fixed Powerplant LOD Distances
5 Years Ago
Open currently selected tool UI on first spawnmenu open, not on creation, to avoid errors from opening the context panel too soon Change DImageButton default preview image to be different from DImage
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] adds convar to disable delayed entities (server side)
5 Years Ago
Gas station missing scene setup.
5 Years Ago
Gas station merge fix & iteration. cave_steps_down.prefab fix Some unsaved excavator apparently
5 Years Ago
[D11] Fixed missing localisation flags and updated localisation file.
5 Years Ago
[D11] Renames world.networkcache to cliententitycaching ... somehow this change hasn't made it from 2019.1
5 Years Ago
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5 Years Ago
[D11] Adds define warnings and fixes ogd counter
5 Years Ago
[D11] Merge with main
5 Years Ago
[D11] Fixes ogd counter
5 Years Ago
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5 Years Ago
[D11] Adds in a routine to display missing defines
5 Years Ago
Switching back to .net 4.x (we're using lots of shit)
5 Years Ago
Compile fix
5 Years Ago
Report exceptions to a different sentry project on staging
5 Years Ago
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5 Years Ago
Fixed inventory playermodel breathing NRE
5 Years Ago
Fixes & iteration on the Giant Excavator monument.
5 Years Ago
Switching Api Compatibility to net standard 2.0 was suggested as a solution to fix freezing - testing
5 Years Ago
[D11] Updated unity xb1 plugins to July 2018 QFE 9 XDK
5 Years Ago
▆█▊▋▊▄▋ ▋▆▆▇ ▋▍ ▉▉ ▄▅▅ (██▇▉▇ ▉▅▄█▍█▅▇) ▄▇█▅▊▄▄▌▊▋ ▌▌▋▋▄▌ ▊▇ ▆▋█▅ ▆▋▋▅▅▉▉▉ ▋▇▅▍▇██ █▌▍▄ ▇▌ ▊█▊▊▌ ▄▅▌ ▊▅▇▌▍▄ ▋▇▉▍▉ ▆▄▍▉▋▋ ▇▊▇▅█▇ ▋▅ ▆▉▆▅█▆ █▇▋▅▆▌▄ / █▇▋▅▆▄█▄ ▋▋▍▍▍▉▇ ▌ ▊▅▌▊ ▋▊██ ▅▅▊▄▌ ▇▌▇▍▊▍▇ ▊▄▆▆▆▅█ ▌▇▆▉ ▋▄ ▉▄ ▍█▆▇ ▋▌▆▍▅▇ ▇▅█▌ ▊▄▆ ▉▄▅▊▍▉ ▇▉▆▊▅ ▍▊▍▄▆ ▇▌▍▊▆ ▆▉ █▅▄▍▌▍▄ ▍▋▆▆▅▄█ █▄▌▌▋ █▆▅▍▉█▇ ▍▄▄▊ ▇▍ ▇▉▋█▌▉ █▊▅▊ ▇▋▇▋▍▌ ▌▌▄▌█▋ ▆▇▅▉▉ ▉▍▍ ▍▄ ▍▆▌▉▋▍ ▅▇█▅▆▉▋ (▆▅▊▇▅▅▅▊█▉▊.▆█▇▇▄▍▋▆▊▇▌ ▄▍█ ▅▍▋▋█▇█▋ ▉▍▇ ▌▅▌▋▌▇ █▋ ▅▆ ▆▊▋▆█▇ ▄▌▇█▅ ▋▍▄▆▇▍)
5 Years Ago
[D11] Quick tweak to supermarket windows
5 Years Ago
Merge from main
5 Years Ago
Audio bundle test Don't include streamingassets stuff in bundles
5 Years Ago
[D11] Fixed scale on trademark screen, and restored missing component on Bradley APC tread animator
5 Years Ago
[D11] Roads LOD Distance tweaks
5 Years Ago
Reduced overall body scaling by 75% Fixed body scale seeding not seeding very good Removed redundant BoneInfoComponents from playermode Fixed bone scaling setup in inventory screen player preview not being the same as actual
5 Years Ago
[D11] Abandoned Supermarket LOD tweaks
5 Years Ago
[D11] Localisation Helper Define Fix
5 Years Ago
[D11] Cacti LOD Update and Fixes
5 Years Ago
[D11] Server block list fix
5 Years Ago
[D11] Rowboat + Speedboat LOD distance tweaked
5 Years Ago
[D11][UI] Fixed Research Table button prompts and actions. Fixed give scrap option in workbench
5 Years Ago
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5 Years Ago
Server compile fix
5 Years Ago
Missing sound updates
5 Years Ago
merge from instruments
5 Years Ago
Scene2Prefab Compound
5 Years Ago
Print bind count on instrument and BindingCollection in instruments.midiinfo Increased max concurrent notes on the piano to 10 (was 3)
5 Years Ago
Update animation slots on trumpet