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125,756 Commits over 4,109 Days - 1.28cph!

3 Months Ago
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3 Months Ago
fixed leaking tarp parts on bamboo barrel texture
3 Months Ago
make underwater colors/scattering much more consistent with water surface also make water surface from below look better/more consistent with top for translucent water
3 Months Ago
hooked up jungle dlc sprays
3 Months Ago
Testing a distance glow method on big cat eyes. Fades out at close range.
3 Months Ago
renamed half height bamboo shelves and rebuilt manifest
3 Months Ago
better naming for emojis
3 Months Ago
added updated jungle emojis
3 Months Ago
Stick the MainMenuSystem component on the new menu so we can toggle it in game with esc
3 Months Ago
set up wip jungle emojis and moved to better folder structure
3 Months Ago
prefab header and social
3 Months Ago
converted mining warehouse
3 Months Ago
converted lighthouse
3 Months Ago
changed steam# on spray skins to be in line with other items
3 Months Ago
set up floor half shelves sitem
3 Months Ago
Make SamplePositionsInDonutShape static as it doesn't use any instance state
3 Months Ago
converted supermarket + some material tweaks on glass
3 Months Ago
added wood armor legs skinnable asset, renamed cocoknight armor legs to cocoknight armor pants, set up skin asset
3 Months Ago
converted gas station monument
3 Months Ago
wood armour jacket (chestplate) skinnable setup, and cocoknight armor torso set up as skin asset. Renamed cocoknight armor torso to cocoknight armour jacket
3 Months Ago
Update: ProfileBinViewer can now grok the new profile .bin files Tests: opened bin profile from editor
3 Months Ago
itemname correct on wood armor gloves skin asset
3 Months Ago
temp forcing a rename
3 Months Ago
hat woodarmour skinnable asset setip, and cocoknight armour skinnable setup
3 Months Ago
Update: rewrite ServerProfile exporters to work with new data layour - expanded unit test - Core binary should be the same, but copied from the freshest release build - purposefully borked ProfileBinViewer - will fix next Tests: unit tests & took a snapshot on craggy
3 Months Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #3
3 Months Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both #2
3 Months Ago
wood armor gloves skinnable set up, description, changed name to armor (from armour), set up cocoknight gloves as skinnable - still needs proper stats and balancing on both
3 Months Ago
fixed world model outline on jungle rock
3 Months Ago
Fixed smoothed points ending up under the terrain Placeholder material
3 Months Ago
toggled hide in workshop upload on high external stone wall
3 Months Ago
Hunter vision buff reveals the trails
3 Months Ago
Fixed last trail point not being smoothed Only save a new pos if the animal moved more than x meters
3 Months Ago
merge from wood armour gloves
3 Months Ago
jungle_update -> Aux3
3 Months Ago
vine_animation_setup -> jungle_update
3 Months Ago
Added 3p vine and vine descend animations
3 Months Ago
rebuilt mannifest
3 Months Ago
Updated materials and textures for wood armour gloves
3 Months Ago
First pass viewmodel camera animations for all pistols
3 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
3 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
3 Months Ago
Jungle Rock - Prefab & Steam Asset Setup
3 Months Ago
Bamboo Salvaged Shelves - Small textures update
3 Months Ago
add vine 1st person decent animation
3 Months Ago
jungle ar viewmodel mesh - updated v_ak47_jungle.fbx added normal and ao maps for base materials.
3 Months Ago
restore changes
3 Months Ago
merge from jungle_update
3 Months Ago
Smooth the line renderer lines into nice curves
3 Months Ago
merge from jungle_update