reporust_rebootcancel

133,279 Commits over 4,293 Days - 1.29cph!

3 Months Ago
Fixed storage adaptor input slot not showing handles
3 Months Ago
Only allow sorting while powered Remove automatic mode Apply translations
3 Months Ago
Merge from main
3 Months Ago
Merge from water_jump_height_change
3 Months Ago
Increase jump up height when exiting water onto a ledge (13 -> 18)
3 Months Ago
Merge from rpg_skin
3 Months Ago
Fix ammo vis not initialising properly in some cases
3 Months Ago
Merge from main
3 Months Ago
Merge from food_qol
3 Months Ago
Allow food to be stacked regardless of spoil time in the cooking workbench, will use the lowest spoil time so use with caution (food safety is no joke)
3 Months Ago
merge from qol_backpack_gather -> main
3 Months Ago
Fully fix give notices not taking backpack items into account - was scheduling a second update 0.1s after that didn't use the backpack code in previous commit
3 Months Ago
Food will now no longer spoil if it is in the arctic biome
3 Months Ago
Try to fix it not including the backpack items in total item count pickup notice, but it's being weird in editor
3 Months Ago
Items collected when "gathering" will go to backpack automatically when main inventory is full - trees, nodes, corpses - collectables (hemp, stone on ground) - growable plants - doesn't apply when looting, only when gathering items from world
3 Months Ago
▌▅▌▍▌▊ ▆▄▊▉█▊▋▆
3 Months Ago
▇ ▌▅▊█▌▋▉▉▆▋ ▍▄▋▋▍▋▊▍▅▉ ▅▇▍▌▅ ▄▍▊▅█▋▍▆▍ █▇▇█▍▄▌▊▉ ▆▆▊▊▌▇ ▄▌▊ ▉▆▅▉▅ ▌▆ ▋▋▍ █▋▄▍ ▌ ▌▆▉█▅▍▄▋ █▋▊▊ ▉█ ▅▆▄ ▉▅█▍▋ ▍▆▉▅▅▆▌▆ ▋▆▆▌▌ ▉▌ ▊▊▊█▉▊▋▉ ▅▋▇▊▋ █▆▌▉▌▄▇▇ ▌▍▌ ▌▌▆▄▇█▊▊▉ █▇ ▍█ ▄▇▄▅▊ ██▌ ▉▄▌▉ ▇▋ ▍▋▆█▌▊ ▋▉▊█ ▋▅ ▊▄ ▋▅ ▇▄▆▇▉▉ ▍▅▊ █▉ ▍▆▌▇█▍▋▋▌▆▍▉▆▋█▊ ▊▇▉▋█▅▇ ▋▋▆▄▅█ ▌▄▋▇▅▋▇▌ ▄▇▆▍▇ ▌▍█▉▍▊ ▅▌▇ ▌▅▊▅▌ ▌▄▊ ▅▍ ▉▆▍▆▅▅ ▅▍▄▋▉▄▆ ▌▄▆█▆ ▅▇▇▄▉█ ▆▉▋▄▍█▋█▅ ▆▇▄▌▋ ▆█▌▋▄▄▌▋▌ ▌▄▉▇▌█▌▊▉ ▋▉▍▉█ ▅▍▉▍ ▄ ▍▄█ ▄▇▋▄▋█▉▄█ ▊▉▊▌▍▇▄▍▍▇ ▊▌▇▇▋▊▍ ▋▋█ ▄▋▌▌▇▄▅ ▊▋▊▇▄▉▆ ▌█ ▌▉▅ ▊▉▄▄▊█ ▊▋▄▄▇▌▋▌▉▇▍ ▋▌▉▍▅ █▆▇▍▉▇ ▄▉▇ ▌█▉▅▍ ▄▊▅█▊▇▅▊ █▌▊▆▍ ▌▌▋ ▄▍▆ █▄▋▋▋▌▇ ▊█▋▉ ▇▅ ▊▊▇▆▉█▌▊▍▌ ▋█ ▆▇▇ ▅▊▉▋█▆▋▍ ▆▍ █▊▇ ▊▋▌▌█ █▊▇▉ ▊▅▊▅▊█▅ ▄▆██▍▉▌▅▋▍ ▌▍▋▄▇▄▋█ ▍▆▍▌▍ ▌▋▄▊▄▇▅▆▊▆ ▋▆▊▄▅█▄▍▋▅▉ ▉▊▊ █▆▅▌▊▊▅▅ ▅▇▊ ▋▌▍ ▋▋▉▊▆ ▊▍▋▋▄ ▊▄▌▇▆ ▋█▆▄ █▅▋▆▇▊▄ ▄▉▅▇██ ▊▅▅▄▉ ▌▇▄ ▊▋▉
3 Months Ago
Fix compile error
3 Months Ago
merge from multiline_console
3 Months Ago
Fix unintended new lines after auto completing commands.
3 Months Ago
Setup floor.frame.triangle prefabs, sockets, added to boat planner.
3 Months Ago
Merge: from analytics_v2_expose_telem - Can view AnalyticsV2 stats via analytics.stats, analytics.tablestats and analytics.uploaderstats Tests: used above to check stats in editor
3 Months Ago
Buildfix: missing return path in NetworkReadEx Tests: ran "Test Compile Errors"
3 Months Ago
Setup floor.wood prefabs, sockets, added to boat planner.
3 Months Ago
Merge: from main Needs codegen
3 Months Ago
Update: AnalyticsV2 - Azure uploader will update uploading client if endpoint settings change Tests: changed settings and checked with debugger
3 Months Ago
▋▆▍▅▋▄▅▉ ▇▊▉ ▊▅ ▆▉▋▌▉▅▄▄▋▍▌▇█▋▌█▅▌▌█▉▌▇▌▊▄▅▅▉▌▊▉▇▌▆ ▇▍▄▅ ▋▆▄▍▇▄▋▆▇ ▆ ▅▅▌▊▅ ▉▇▆▌▆▉ ▄▍ █ ▍▇▆▄▊█▉█▅
3 Months Ago
Manifest update
3 Months Ago
Compile fix
3 Months Ago
Clean: replace ClientVar + ServerVar with ConsoleVar Generates less commands, avoids duplication in console autocomplete Tests: ran stats command - it worked
3 Months Ago
Update: AnalyticsV2 - allow resetting stat tracking Tests: logged stats before and after reset
3 Months Ago
merge from Halloween_25_Update/PH
3 Months Ago
Update: AnalyticsV2 - expose stats via convars Available via analytics.stats, analytics.tablestats and analytics.uploaderstats Tests: enabled v2 analytics and ran above commands
3 Months Ago
Disabled some props from the GhostShip that will be in the lighting prefab instead. Transmission on the blue plastic fish crates. New signal light materials for red/green/white Working scene progress.
3 Months Ago
Card table world canvas culling based on distance
3 Months Ago
disable potato terrain rendering (shader level 1), level 2 new minimum terrain quality
3 Months Ago
Run anims on place/block change
3 Months Ago
Fix compile error
3 Months Ago
Final gen
3 Months Ago
rpc_improvements -> main
3 Months Ago
shadows render correctly
3 Months Ago
Generated new HLOD for floating city 1
3 Months Ago
building planner view model, new world model, materials, using reskinned wallpaper viewmodel
3 Months Ago
Added scene2prefab tags to casino and floating walkways to make sure they get picked up by the HLOD generator
3 Months Ago
switched HashSet to ListHashSet in BoatAI to get rid of enumerator alloc
3 Months Ago
Adding new v4 driiving anims to source
3 Months Ago
Ship lighting progress.
3 Months Ago
Fixed large backpack showing link to Krieg DLC in the repair bench
3 Months Ago
▌▉ ▍▊▊▅▆ █▇▌▄ ▇▊█▉▋▄▋▅▊▋▍▅▌█▋▇▄▇▍▄▇█▉