reporust_rebootcancel

121,372 Commits over 4,018 Days - 1.26cph!

4 Years Ago
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▋▇▄ ▌▉▊▌▋▇ ▇▍▄▅▍ ▉▆▆▉ ▊▇▆▍▅▊▊/▍▊▋▌▇▋▄
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4 Years Ago
Add menu option to copy selected player model (local player option is still available) Add debug.copyLocalPlayer convar Newly copied player is now called PlayerClone instead of full hierarchy
4 Years Ago
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4 Years Ago
Client compile fix
4 Years Ago
General MLRS stuff
4 Years Ago
- MLRS rockets now show their explosion FX in the air, while still causing actual damage at the ground - Converted ServerProjectile's ProjectileImpact from using SendMessage to using an Interface and GetComponent. Done since I needed to pass an extra parameter, but might provide a ~10x performance speedup as a bonus. - MLRS fire button light now flashes - Spacebar closes MLRS targeting dialog
4 Years Ago
Added a new DemoTimelineController component that syncs the demo time to the timeline Left in the demo track class as it's a useful way of sizing timelines to the demo length, though the class no longer does anything at runtime
4 Years Ago
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Moved the rear cam view position so the rear cam itself doesn't block the view from the rear cam
4 Years Ago
More
4 Years Ago
Rear camera UI adjustment
4 Years Ago
Visually show the loaded rockets in the MLRS
4 Years Ago
Rocket hinges are more physicsy
4 Years Ago
Keep rocket tube hinges hanging straight down
4 Years Ago
Setting up rocket launcher end caps
4 Years Ago
4 Years Ago
Merge DMb -> Aux (fix server compile)
4 Years Ago
Fix server compile
4 Years Ago
Merge DMb -> Aux
4 Years Ago
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Merge MLRS_Model -> DMb
4 Years Ago
Lerp MLRS weapons rotation immediately if it's the initial load
4 Years Ago
Fix MLRS hydraulics
4 Years Ago
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Inspector assignments
4 Years Ago
Collider rotation
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4 Years Ago
MRLS prefab update to match new model changes
4 Years Ago
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MLRS mesh update / made rocket caps separate
4 Years Ago
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