reporust_rebootcancel

158,555 Commits over 4,566 Days - 1.45cph!

35 Days Ago
merge from main
36 Days Ago
Fix shields and diving tanks not showing up in the backpack slot in the loadout UI
36 Days Ago
merge from loadout_backpack_slot_fix
36 Days Ago
Merge: from ui_store_slim_ram - Bugfix: carousel buttons no longer have garbage textures when opening an store overlay page Tests: opened an overlay page
36 Days Ago
Bugfix: HttpImage - when picking nearest mip, use a cpu-side copy Doing gpu side copy seems to cause garbage if mip isn't streamed in Tests: made a standalone build and navigated to pack page, carousel buttons were okay
36 Days Ago
Stop c4 and satchels from matching roation when thrown - everyone agreed it looks worse
36 Days Ago
Added 2 rendering layers for light exclusion. Created exclusion rules for the new RP that match the old culling masks.
36 Days Ago
Fix composters getting bricked when splashed by water
36 Days Ago
merge from composter_sprinkler_fix
36 Days Ago
merge from machete refresh
36 Days Ago
Dont use none as a category
36 Days Ago
updated 3p throw and drop grenade anims to match viewmodel timing
36 Days Ago
Start with 'none' and have a full body camera
36 Days Ago
merge from crash_uploader_error_code -> main
36 Days Ago
Log HTTP error code to console / logs when the crash fails to upload
36 Days Ago
merge from skinnable_ladder_hatch
36 Days Ago
New updated fur shader with livestock pattern. just for testing
36 Days Ago
updated collision to match rig
36 Days Ago
Do the walk out animation first rather than the ground pose
36 Days Ago
Fix errors
36 Days Ago
WIP trying to fix frog animation
36 Days Ago
Added Beef and Mutton Pie Topper Model, Materials, and Textures Updated Pies Viewmodel and Model to include new toppers
36 Days Ago
widened armored triangle frame a smidgen (real word) so it doesnt clip various building tier frames
36 Days Ago
added shears icon
36 Days Ago
Undoing last commit ;)
36 Days Ago
merge from main -> base_occlusion
36 Days Ago
Dung gives 1 fuel
Rin
36 Days Ago
Move small heavy fuse box in front of a window to allow players to add up to 5 fuses without needing a green key card S2P powerplant
36 Days Ago
added shears view model mesh and .worldmodel setup - no .item
36 Days Ago
Add additional tests
36 Days Ago
merge from loadouts_pos_fix
36 Days Ago
Updating triangle ladder hatch door position
36 Days Ago
Ensure you cant stir the biofuel generator when it overhangs an edge
36 Days Ago
Fix dismount not removing the stir bar
36 Days Ago
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36 Days Ago
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36 Days Ago
merge from Frog_Branch
36 Days Ago
Ensure biofuel generator can be picked up even if its child is spawned
36 Days Ago
fixed collision meshes not updating position on server for armored triangle ladder hatch
36 Days Ago
Fix biofuel generator flag collision
36 Days Ago
- Fix each new litter having a baby named after the parent (only firstborn carries name + suffix) - Fix failing livestock tests
36 Days Ago
update to wool world model & materials
36 Days Ago
- Manifest fixes
36 Days Ago
merge from main
36 Days Ago
cherry picking from shears - updated wool materials
36 Days Ago
merge from Livestock_animals
36 Days Ago
Fixed the cap on the power inside the GammaToLinearSpaceExact method
36 Days Ago
merge from jellyfish_swarms -> critter_animals
36 Days Ago
reduce time for deactivate recheck when deactivated
36 Days Ago
run DoPrepare on SpawnHandlersm to add all critter population files, minor code cleanup