256,115 Commits over 3,990 Days - 2.67cph!

3 Years Ago
Only play sounds locally
3 Years Ago
Splatting & lighting around second tunnel
3 Years Ago
Dash effects should only play on client, locally
3 Years Ago
Squashed commit of the following: commit 57ef41abe658b25faa777fd0d407ace0f3bfe9a7 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:53:39 2022 +0100 delete all py files I can find that aren't in thirdparty commit f12cd4c75f331c6e5e0e1d020fce270387ee8c73 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:40:51 2022 +0100 Remove python_base.vpc (wtf) commit 01ec386039ce05335c17ef44c3fb3c69b1b25d96 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:38:17 2022 +0100 Remove utils/source_builder commit e59f61e6fa19294a29287371e549bc54b3f8050c Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:36:52 2022 +0100 Remove pylib, pymathlib etc nonsense commit f92e9443127f93f5c0e8693096cf2917abc39505 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:31:28 2022 +0100 delete src/sdktools commit 19cb788b77d9de3c5945515e979c0b73b57ac622 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:28:54 2022 +0100 delete game/sdktools commit 0f18cd70c5b394403a0b66facf89be8ed5d12e80 Author: Layla <fortblox@gmail.com> Date: Wed Jul 13 20:26:19 2022 +0100 Use copy.cmd (do cross platform C++ when we can be arsed) instead of CopyBuildOutput.py
3 Years Ago
Updated Chest models
3 Years Ago
S2P Trainyard
3 Years Ago
baseline
3 Years Ago
Fix empty leaderboard when the player hasn't played ranked yet
3 Years Ago
Sound tweak + shader update Merge branch 'main' of sbox-corewars
3 Years Ago
Use copy.cmd (do cross platform C++ when we can be arsed) instead of CopyBuildOutput.py delete game/sdktools delete src/sdktools Remove pylib, pymathlib etc nonsense Remove utils/source_builder Remove python_base.vpc (wtf) delete all py files I can find that aren't in thirdparty
3 Years Ago
Updated manifest Updated TrainWagonC prefab Updated traincars.population (showed an invalid path?)
3 Years Ago
Clean up minidumps Merge branch 'master' of sbox
3 Years Ago
Fixed Combobox actions not calling when setting up items
3 Years Ago
Launcher: Empty value targets <empty> instead of "", use config.TryGetMeta
3 Years Ago
Updated some settings
3 Years Ago
delete minidumpcomment.cpp/h
3 Years Ago
Fix on purpose crash
3 Years Ago
Delete old crash reporter Delete steamwriteminidump.h If not retail, write the minidump to disk also
3 Years Ago
Slim down tier0/minidump Add reporter Delete crashhandler64.dll
3 Years Ago
Merge from live_main
3 Years Ago
Revert tileset changes from 6844 - fixes invisible text on menu Also fix halloween theme so it doesn't have invisible text on the menu
3 Years Ago
Launch site scene2prefab
3 Years Ago
Fixed Gravity Gun preferred carry angles ignoring player's pitch angles Fixed Gravity Gun ignoring "spin_none" interaction for props
3 Years Ago
Various other fixes
3 Years Ago
Updated for use with collision tags / fixed force shield / updated MoveHelper
3 Years Ago
Fixed vehicle collision group "not saving" by duplicator.
3 Years Ago
Split-screen support for Chippy
3 Years Ago
branch specific compile fix
3 Years Ago
Temp hud icons Slow down grenade launcher rate of fire
3 Years Ago
merge from main
3 Years Ago
Fixed Nails not doing damage Hit Markers Shotgun adjustment
3 Years Ago
Backup 2022/07/13 15:50:00 UTC
3 Years Ago
Infinite scroll for server browser, no longer limited to 256 servers per gamemode
3 Years Ago
merge from main
3 Years Ago
Asset.OpenInEditor can specify an optional parameter to open assets in specific engine tools Add "Create model" to fbx assets in Asset Browser that opens ModelDoc same as legacy browser
3 Years Ago
Added Simple GrenadeLauncher Adjusted Crosshairs Give player GL Added Sounds
3 Years Ago
updated copyright
3 Years Ago
Terrain sculpts for one tweaked tunnel entrance
3 Years Ago
Merge from async_loading_2 (disabled by default)
3 Years Ago
merge from live_main
3 Years Ago
Lighting checkpoint
3 Years Ago
Added trainyard lighting prefab to the monument scene Trainyard scene2prefab
3 Years Ago
Merge from furnace_ui_rework
3 Years Ago
Fix Awake() error when trying to create oven loot panel & fix pooling inconsistancy
3 Years Ago
Trainyard lighting progress / updated the trainyard_lighting prefab
3 Years Ago
Switch "Outdated" tags in server browser to use steam.inf version, not the garrysmod.ver version
3 Years Ago
snd_event_point should play from the entity instead of it's position, this way it'll behave correctly when parented to a moving platform. I think this was the original intention of this entity, but we'd opted for Sound.FromWorld because sounds were playing at 0,0,0 - this was very likely because this entity was never transmitted to the client, which it now is.
3 Years Ago
Added sv_password to list of convars Lua cannot READ
3 Years Ago
Added more spawns to test map Updated particles Added Nail Climbing to the NailGun
3 Years Ago
fix ident_size being wrong in all our .editorconfig