255,114 Commits over 3,990 Days - 2.66cph!

3 Years Ago
Fixed tools.refresh not being called Fix ToolAttribute Fix extra includes Refactor
3 Years Ago
Move to properties Always show a hotload finish, even if it did nothing Fix "Server Hotload Hotload Started!
3 Years Ago
Fix some entity properties not being set
3 Years Ago
Backup 2022/05/18 06:50:00 UTC
3 Years Ago
Fixed the TriggerTrainCollisions invalid object rejection, re-enabled it
3 Years Ago
Layout calculation fixes
3 Years Ago
Marge Main -> Rail Network 3
3 Years Ago
Better attempt at fixing the layout fps drop when items are picked up/dropped: -Remove layout component, manually layout the components in Update -Remove RectMask2D on pickup widgets so they can all be batched -Remove tween usage, animate widgets via a central update in NoticeArea driven by curves (result looks slightly different) -Fixed pickup widgets not pooling Removes all GC and reduces frame time from 8-9ms to 0.7-0.5ms in worse case scenario
3 Years Ago
Get clan chat working between servers on the nexus
3 Years Ago
Unsaved
3 Years Ago
TrainTrackSpline uses the new hierarchy system
3 Years Ago
Compile fix
3 Years Ago
Disabled my train collision rejection code until I solve its issues
3 Years Ago
Fix wr/top message Dress citizen
3 Years Ago
More FX code edits
3 Years Ago
Train FX code edits
3 Years Ago
Improve timer completion message
3 Years Ago
Endpoint woopsie
3 Years Ago
Discord webhook for completions and world records
3 Years Ago
Always transmit cpr entity Fix local websocket connection
3 Years Ago
Backup 2022/05/18 00:50:00 UTC
3 Years Ago
Hammer.Skip StrafeSpawnPoint
3 Years Ago
Fix regression where entities base properties were getting stomped
3 Years Ago
Fix regression where entities base properties were getting stomped
3 Years Ago
Delete FgdWriter, pretty sure everything is managed gamedata now Fix base addon entities not getting added to Hammer because they don't have a package Load all entities that live in Sandbox.Game into GameData ( Lights )
3 Years Ago
Updated vehicle collision effect code, fixed the warnings re SubmarineDuo
3 Years Ago
Fix float.ToTime formatting
3 Years Ago
Fix float.ToTime formatting
3 Years Ago
Merge WorkCartUpdate -> Main
3 Years Ago
Rename freespray item
3 Years Ago
Don't create timer entities multiple times
3 Years Ago
Increased the culling distance for trains and wagons, and set the wagon LOD groups to all match in their transition points. Improved my CopyLODValues script to manage culling points appropriately on LOD Groups that have a different amounts of LOD levels.
3 Years Ago
More setup
3 Years Ago
Decal skin setup
3 Years Ago
Try to make sure there's always a next map to change to
3 Years Ago
Merged new-shader-api Disabled transform structured buffer by default, will be reenabled soon Update base.vfx with the base from standard.vfx
3 Years Ago
Don't run Alt topos in the corners.
3 Years Ago
Remaining cliff masks, give or take
3 Years Ago
Fix NRE
3 Years Ago
Randomly pick the next map if nobody votes nextmap command
3 Years Ago
Cool paddle branding
3 Years Ago
Map cycle and rtv command
3 Years Ago
Cleanup Update thirdpartylegalnotices More cleanup Add ExtraLightData for area lights and LightTypeAreaType_t to make it easy to expand
3 Years Ago
Oops, make sure it's this paddle that's colliding with the ball Put different client pawns at the end of each table how'd I cock this up Improve VR anchor positions Turn the paddle around, black side is back hand I think?
3 Years Ago
Almost all cliff zones masked.
3 Years Ago
Revert "Oops." This reverts commit 118f47b98e04f7f95d67f4b8a7b057a1751a86c9.
3 Years Ago
Oops.
3 Years Ago
correct normals
3 Years Ago
Updated paddle textures
3 Years Ago
Backup 2022/05/17 18:50:00 UTC