129,811 Commits over 4,201 Days - 1.29cph!

6 Years Ago
Twig tier new blocks, includes models/gibs/col/prefabs setup
6 Years Ago
[D11] takes out temp fix for invisible objects
6 Years Ago
[D11] takes out temp fix for invisible objects
6 Years Ago
[D11] better fix for missing objects
6 Years Ago
[D11] better fix for missing objects
6 Years Ago
Adding symbols for the Master Xbox builds: 1. Using pdb and dll files from XDK QFE 9, 10.0.17134.5063 2. Added a rule to copy the .pdb file when building projects in Plugins/{DTLS, FLZMA, FLIF, RustNative}/premake4.lua 3. Added a rule to copy the .pdb file when building Plugins/CrossVoice/CrossVoice.vcxproj
6 Years Ago
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6 Years Ago
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6 Years Ago
Adjust item tier performance values
6 Years Ago
-Since brake force is always faster at stopping a vehicle than counter-to-speed-direction throttle force, use brakes when pressing forward during reverse speed. - Reduce brake force multiplier again to 750.
6 Years Ago
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6 Years Ago
Decrease brake force multiplier from 1100 to 900
6 Years Ago
Merge from main
6 Years Ago
Minor physics code edit
6 Years Ago
Fix top speed bugs with reverse gear
6 Years Ago
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6 Years Ago
Arid biome profile
6 Years Ago
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6 Years Ago
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6 Years Ago
Merge from Main->Vehicles. Version upgrade to 2019.3.5f1
6 Years Ago
Moved input/output slots on water barrel
6 Years Ago
Added damage propagation between adjacent modules
6 Years Ago
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6 Years Ago
Hide the setup menu unless a convar is set (default off)
6 Years Ago
Update menu panel to use Rust.UI, hook it up on the main menu
6 Years Ago
[D11] SceneLOD temp fix to see if this cures the missing objects problem.
6 Years Ago
[D11] SceneLOD temp fix to see if this cures the missing objects problem.
6 Years Ago
Merge from main
6 Years Ago
adding component LOD
6 Years Ago
[D11] Merge with main
6 Years Ago
Remake the smart switch entity with receiver and icon
6 Years Ago
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6 Years Ago
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6 Years Ago
Biome volume profile changes
6 Years Ago
skin approval
6 Years Ago
[D11] Weighted Normal Changes: Props - Abandonned_raft to Covers
6 Years Ago
increased water barrel max output flow back to 12
6 Years Ago
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6 Years Ago
[D11] [UI] Fix to crash when entering game due to radial menus being disabled.
6 Years Ago
adding component world model
6 Years Ago
[D11] Merge with main
6 Years Ago
[D11] [UI] Fixes to quick chat wheel textures. Adjusted visuals in Controls screen.
6 Years Ago
[D11][UI][#3854][#3874] Fixed issues with closing ingame menu and connected players
6 Years Ago
[D11][Graphics][#3842] Weapons remain solid while scoping in and out
6 Years Ago
6 Years Ago
Merge from main
6 Years Ago
Scrap the PS4 demo change, it's already been hard-coded
6 Years Ago
Set PS4 app type to Demo
6 Years Ago
plant tick rate is now a replicated var. show plant water intake rate as "x per x sec"
6 Years Ago
[D11][UI] Adjustments to crafting screen and inventory screen