252,191 Commits over 3,990 Days - 2.63cph!
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Properly display errors when ModelDoc fails to import a model (fbx/obj, etc)
Fix compile warning about Trace.Sweep XML comment
Merge branch 'master' of sbox
Security Shutter - textured non blockout models
Merge branch 'master' of sbox
Removed weird 20px top padding from console panels
Entering a console command automatically scrolls console to the bottom
Adds Panel.TryScrollToBottom()
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Use constant buffer for transform
Add VFX ABI version
Move constant buffer combo to a define
Fix some legacy code used for debug visualizations
Give game list a placeholder background when game's thumb is loading
Placeholder text for loading/failed to load games on home screen
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Fixed broken animations on radar models
GameLobby uses Sandbox.Lobby
More adjustments to claymore particle
Merge branch 'main' of sbox-hover
Claymore laser
Merge branch 'main' of sbox-hover
Fixed Claymore particles not displaying correctly
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Let RootPanels delete non immediately (keep default to immediate), mark default delete behaviour for WorldPanels to non-immediate.
This lets you use the pseudo class :outro for transitions when WorldPanels are deleted.
Move dropdown control to base addon
Add Panel.SetPropertyObject
SteamClient can cache off name and SteamId, allows Local to collect them without querying Steam
Lobby settings
Fixed Longshot scope arbitrary size failure
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Allow Solid/Brush/Mesh entities to appear in Entity Tool and be spawnable using it (Hammer.EntityTool attrib)
ent_nav_blocker and func_nav_markup now appear in the entity tool for visibility
Entity tool buttons now use entity class description for tooltip if a tooltip was not provided
Fixed infinite loop when the round ends
MLRS mesh update / fixed rotation and scaling problems / made hydraulics longer
Pad nBlendWeightCount to fix AMD issues if using texture transform data
Implemented melee strikes (MOUSE3)
Merge branch 'main' of sbox-hover
Delete any rogue RootPanels on Game shutdown
Delete any rogue RootPanels on Game shutdown
Adjusted burst and fusion particle
Claymore mine particle
Merge branch 'main' of sbox-hover
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Burst clip size and burst delay tweaks
Merge branch 'main' of sbox-hover
Adjusted Cloaked and burst projectile particle
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Fixed style selector giving priority to pseudo flags
OnTemplateSlot receives an INode - so it can inspect attributes (Obsoleted old version)
TabContainer can be constructed in html with slot="tab" tabtext="fff" tabicon="fff"
Split friend to own file
Search worldwide for lobbies
Lobby sidebar is tabbed
Steamworks is now completely internal
use dt for player AddPhysicsForce
tweak nightmare intro curse, resize crossfire title for switch
prospector laser on color tweaks
ParticleEditor: Ask the user if they want to save when trying to add new child to new empty session
Remove broken test maps
Fix NRE
Fix anim events not firing on clientside models (ie, viewmodels)
Rust pump shotgun deploy sound
Update base.fgd