192,356 Commits over 4,049 Days - 1.98cph!

7 Years Ago
[D11] WIP experimental code to help speed up bootstrap type code; define IO and CPU tasks and the dependencies between them. The code will compute the optimal ordering (respecting dependencies) that maximises efficiency for both IO and CPU at the same time. Tasks are timed and data is fed back into the algorithm next time it is run, also the IO taks create data which can be used to build an asset bundle to eliminate file seeking; by running this and feeding all the information back in, and running it again, it should settle on the optimal arrangement of tasks. The system could use different data on different platforms to produce different runner code, giving the optimal performance on all devices. When code or assets change the system can be re-run to recalculate the optimal sequence, but as long as the dependencies haven't changed the old code will still function correctly, just won't be as fast as it could be. This is still in the development stages and yet to be tested with real game bootstrap tasks, which should need only minor modification to fit into the system's stubs. Also merged in changes from Matt's streaming branch to enable async file loading in the FileSystem backends.
7 Years Ago
More work on NPCs on cargo ships.
7 Years Ago
skin approval files
7 Years Ago
More work on NPC orientation on the cargo ship.
7 Years Ago
gmodscreenspace loads g_screenspace_vs11 instead of gmodscreenspace_vs11
7 Years Ago
More NPC orientation fixes on Cargo Ship.
7 Years Ago
disable daily challenge button when not connected to a server
7 Years Ago
don't show exit button or submit score on daily challenge outcome screen until the score breakdown has finished.
7 Years Ago
ocean path adjustments prop work
7 Years Ago
Attempt at fixing shadow cascade crash (RUST-197)
7 Years Ago
connection options
7 Years Ago
set Frosting hat child to Avatar layer
7 Years Ago
Tidying up inventory a bit.
7 Years Ago
getting latest
7 Years Ago
show curent map name and intro text on daily challenge menu panel.
7 Years Ago
added leaderboard to daily challenge menu panel
7 Years Ago
scene
7 Years Ago
Daily challenge menu panel now shows the map preview image for the current seed's map
7 Years Ago
fix for vanishing garlic
7 Years Ago
MapDatabase.GetDailyChallengeMapDef()
7 Years Ago
daily challenge panel UI hookups / wip code
7 Years Ago
[D11] [UI] Tool cupboard, research table and workbench loot panels
7 Years Ago
daily challenge menu panel wip
7 Years Ago
[D11][Jenkins] Add all platforms client/server ps4/win64/xboxone and make them all configurable in jenkins
7 Years Ago
More work on AI orientation while on the cargo ship.
7 Years Ago
fix
7 Years Ago
missed file
7 Years Ago
added validatesteamids console command. true/false added console command bool arg verification.
7 Years Ago
fix for customisations not being applied
7 Years Ago
Trait listing scrollbars (ugly af,over to you petur)
7 Years Ago
prop rotation
7 Years Ago
Assets save
7 Years Ago
Fixed SocialSettingsEditor
7 Years Ago
[D11][Jenkins] Try this
7 Years Ago
create new clone when opening inventory screen
7 Years Ago
▅▆▇ ▌▄▆▋▊▋ ▇█▅ ▍▍▉ ▄▇▄ ▌▄▌▉▄▋ ▊█▅▆▆▌▊▋▇▅▄ ▊▅▉▆ ▄▌▇▋▋▄ ▅█ ▍▌▌▍▍█▄▉ (▊▅▊▅ ▊▅▉█▍▋▋▌▌ ▌▍ ▌▌▌▌▆█▋▇ / ▊▉▍▆▇▇)
7 Years Ago
flipped chest leaf world item 180 so you can actually see it
7 Years Ago
scene
7 Years Ago
▋▄ ██▇▌▄ ▅▄█ ▊▉▍ ▉▊▍▊▍ ▍▆▆▆
7 Years Ago
Cherrypicking destroy message
7 Years Ago
Fix for out of order destroy errors. Destroy messages are now queued and send after the update queue.
7 Years Ago
WearItem will unequip existing items in the slot
7 Years Ago
Server projectiles and thrown weapons inherit velocity from player parent
7 Years Ago
Added GetLocalVelocity, GetWorldVelocity and GetParentVelocity for both client and server Implemented server velocity for cargo ship
7 Years Ago
changed test server address and port to point to a new OVH instance. debug standalone server will now connect to OVG test server db.
7 Years Ago
Fixed NRE in A* scientist's navigation.
7 Years Ago
MFM
7 Years Ago
Subtract that
7 Years Ago
Merge from 2018.3b1
7 Years Ago
vertex colour for camp upgrade