192,351 Commits over 4,049 Days - 1.98cph!

7 Years Ago
merge
7 Years Ago
Fixed linger path prefab icon
7 Years Ago
Fixed bad dropdowns (not great tho)
7 Years Ago
Fixed bad old prefabs on island1 Fixed Before/StandardTerrain SplatCount warnings spam Udpated NavMeshComponents Version++
7 Years Ago
[D11] Merge from WorldCache branch to get maps loading fully from file on console.
7 Years Ago
Bird flock cleanup
7 Years Ago
[D11] Display some debug info for CI to find out where the asset bundles are going.
7 Years Ago
Berry bush black, red and blue variants
7 Years Ago
Biome mat obj cleanup, entity views force re-init on leaving pool Portrait clone views force BMO reinit
7 Years Ago
Incremental compiler for lols
7 Years Ago
[D11] [UI] fix to a missing reference in the pinned recipe element
7 Years Ago
Audio manager config prefabs are GameObject fields not PoolAudioSource (debugging standalone NRE) Unit path UI should always turn off target highlight when hiding
7 Years Ago
[D11] Copy the StreamingAssets on Jenkins
7 Years Ago
[D11] Fix for On load crafting, resolution issue, and Implemented setting the pinned recipe form the crafting menu
7 Years Ago
[D11] [UI] Visual tweaks to the HUD; altered colours, changed positions, and edited UI element images.
7 Years Ago
[D11] Mistake on the build display name
7 Years Ago
[D11] Rid of some things not needed
7 Years Ago
Improved AI Line of Sight when on the Cargo Ship.
7 Years Ago
log daily challenge submissions
7 Years Ago
Berry plant
7 Years Ago
merge from 2018.3.0b1
7 Years Ago
Fix partial page of leaderboard being shown when in the top few results
7 Years Ago
jenkinsfile
7 Years Ago
Improved NPC orientation when on the Cargo Ship.
7 Years Ago
Various tribe create related. Traits screen etc. Added descriptions back to Traits.
7 Years Ago
Tribe create lineup, fx
7 Years Ago
NRE fix
7 Years Ago
Removed OnValidate from UI prefabs Cleanup
7 Years Ago
Fixed initial tribe create screen
7 Years Ago
Save
7 Years Ago
Cleanup
7 Years Ago
Another fix
7 Years Ago
Fixed customise character screen not showing
7 Years Ago
Tribe create cleanup
7 Years Ago
Added a constantly pathing A* scientist on the deck for testing.
7 Years Ago
temp fix for scientist visibility
7 Years Ago
Subtracted PlayerModel AI changes
7 Years Ago
Subtractive merge of PlayerModel changes.
7 Years Ago
MFM
7 Years Ago
Fresh errors for Bill
7 Years Ago
Disabled impostor shadows (testing shadow job crash)
7 Years Ago
Merge from main
7 Years Ago
Added Waffle body and IceCream hat
7 Years Ago
Fixed NRE in DeferredDecalRenderer.OnDisable
7 Years Ago
MFM
7 Years Ago
Tribe create misc
7 Years Ago
Switched tree_umbrella_thorn to impostor shadow + updated prefab and view
7 Years Ago
Reworked, improved and cleaned up deferred decal renderer a bit Fixed decal lighting/GI
7 Years Ago
Stat manipulators hold a list of affected stats for easier removal Another fix for lingering tooltips
7 Years Ago
[D11][WIP] Building controls, switching structures with shoulder buttons implemented.