197,744 Commits over 4,140 Days - 1.99cph!
Fixed some M39 sounds not playing
[D11][TUTORIAL] Added spawnable items to recycler containers in tutorial_map
[D11] Plugins needed for game data saving/loading on ps4
Progression path choice fuckery (activity generation, removed old event, added player task to build altar / pick a path)
Enum gen
oilrig crane progress backup
Moved TribeBuildingComplete activity generation to Building.SetFinished (first time only so as not to trigger on load), fixing addons not triggering this activity used for task completion
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Player task to build leader's hut
Added copy button on base asset editor (not just in the databrowser) to copy and clean ids/validate
Crafting order list locked states, animator setup and scroll rect fixes
Show a message if the purchasable nut isnt fount
BEF-717: Disable edge scroll when inspectors are open (its annoying when scrolling content in the panels)
Automatically return to the menu if the game is over or not working when clicking surrender
Building upgrades UI locked state consistency
Mark custom gamemode unlocks as seen on startup
[D11] Fixed scaling issue with Navigation & Carousel header bars
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[D11] Time display corrected
Pressing escape will now also resset camera
Reverted camera fix attempts
Pressing C or middle mouse now also resets cam position
Hack for the trigger results RPC
Increased starting durability of career units.
Slightly reduced durability loss for unit loss.
Reduced booster attack range 4 -> 3
Reduced igniter attack range 5 -> 4
Reduced shooter HP 6 -> 5
No need to send results from the start trigger.
display min/max damage on mini unit frame
Revert accidental HUD changes + RPC cache update
Results data sending can now be totally contained in the trigger itself. Thought about removing results data entirely, but it's a useful service (particularly for finding out if the local player is considered a "winner" or "loser".
[D11] DTLS library multiple connection support.
Remove UIWaitingReason sync. Client can get it directly now.
reduce glossiness on ice explosion FX
getting latest
All career matches use hard AI
Clean up Gang class, adding Client/Server partials.
Set default AI difficulty to hard
TEST THIS: Attempt to fix camera when getting pulled out of customisation editor (Can't get it to happen for me).
Null checked some stuff in customisation button