191,035 Commits over 4,049 Days - 1.97cph!

7 Years Ago
TerrainMetaInspector NRE fix
7 Years Ago
ProjectVersion.txt (2018.1.5f1)
7 Years Ago
Terrain inspector resets painting mode on disable (might be bad 4 petur pls let me know)
7 Years Ago
UI menu on a couple more screens
7 Years Ago
Actually got a menu system working nicely for the extra game mode screens. Removed GameMenuOpener. Instead, SimpleMenuNavigationController is a fairly basic UINavigationController subclass that allows opening a menu, and other UIViewControllers can subclass it if they want to also be able to open a menu and push/pop stuff. Works better than moving push/pop into the main UIManager because it still allows the whole stack to be cleanly cleared when the view changes.
7 Years Ago
Saving some partially-complete navigation stack work for posterity, but going to try something else
7 Years Ago
Finished water refactor for the most part, w/ all new features now working Ocean, and other water bodies are now a separate game objects from Water system Water reflection probe now created at runtime Fixed probex in edit mode Fixed deferred decals adding cmdbuf multiple times Nuked deprecated script
7 Years Ago
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7 Years Ago
Fixed GPV's module score being set to the score of the entire GPV instead of just the module. People on stone gathering duty will now harvest from any dispenser that provides rocks.
7 Years Ago
missing files
7 Years Ago
fix for weird box behavior on rhib compass no longer displays over inventory
7 Years Ago
re-enabled stranger and raid spawn points on island 1
7 Years Ago
BBQ exploit fix Small refinery can no longer be fully submerge underwater
7 Years Ago
Re-enabled the spawning of some key items and resources
7 Years Ago
Lots of UI tweaks
7 Years Ago
Don't spawn ViewSpawner on inactive transforms
7 Years Ago
Hapis progress
7 Years Ago
compass button added (default c) menu options for compass off/on/toggle/hold
7 Years Ago
initialise Settlement Morale at 1 so the settlement doesn't instantly surrender
7 Years Ago
update particle shader model 3.0 > 3.5
7 Years Ago
Updated LZ4 (second attempt)
7 Years Ago
updated ASE
7 Years Ago
removed shaderforge
7 Years Ago
wip 2018 upgrade
7 Years Ago
construction material spawner on island 1 until we get better biome spawns. stone pile harvestable without a tool. logging of possible NRE in ItemView.
7 Years Ago
Changes to stop ItemSpawner getting stuck in a while loop
7 Years Ago
Merge from branch on which big rock and big block of mud were deleted
7 Years Ago
Subtracting 27348
7 Years Ago
Remove null items from ItemSpawner in OnValidate (seems to have fixed the getting stuck)
7 Years Ago
Updated LZ4
7 Years Ago
Added Rust.World and Rust.FileSystem asmdefs (used in world SDK) Moved checksum class to Facepunch.System
7 Years Ago
Cleanup
7 Years Ago
Removed bridge topology, added swamp topology
7 Years Ago
network++
7 Years Ago
progress backup
7 Years Ago
New world serialization format
7 Years Ago
Removed the custom image from loading screen. Not much we can do with it really since the game mode prefab isn't loaded yet on the client when it's showing.
7 Years Ago
More functional Welcome screen that allows setting name, icon, and description per game mode
7 Years Ago
Fixing a network ordering bug that could cause the player to spawn without their proper held item. Also fix IsClientOrListenServer bug
7 Years Ago
Reduced temporal AO-related flickering
7 Years Ago
Mitigated water z-fighting on terrain near coplanar to water level
7 Years Ago
Gang sign update. Gang buildings can enable/disable their signs depending on whether the game mode supports gangs.
7 Years Ago
update WIP temple environment
7 Years Ago
Fixed gang UI screens
7 Years Ago
Map icons for gang buildings, working also on listen server. Icons only show once a gang has a leader, since it always needs to be a person that owns a building.
7 Years Ago
Subtracted 16473, impostor editor needs work
7 Years Ago
Gang signs working again
7 Years Ago
merge into main
7 Years Ago
Removed Big Rock and Big Block Of Mud (this causes the game to hang for a reason I have yet to figure out)
7 Years Ago
merge from main