198,702 Commits over 4,140 Days - 2.00cph!

7 Years Ago
network++
7 Years Ago
progress backup
7 Years Ago
New world serialization format
7 Years Ago
Removed the custom image from loading screen. Not much we can do with it really since the game mode prefab isn't loaded yet on the client when it's showing.
7 Years Ago
More functional Welcome screen that allows setting name, icon, and description per game mode
7 Years Ago
Fixing a network ordering bug that could cause the player to spawn without their proper held item. Also fix IsClientOrListenServer bug
7 Years Ago
Reduced temporal AO-related flickering
7 Years Ago
Mitigated water z-fighting on terrain near coplanar to water level
7 Years Ago
Gang sign update. Gang buildings can enable/disable their signs depending on whether the game mode supports gangs.
7 Years Ago
update WIP temple environment
7 Years Ago
Fixed gang UI screens
7 Years Ago
Map icons for gang buildings, working also on listen server. Icons only show once a gang has a leader, since it always needs to be a person that owns a building.
7 Years Ago
Subtracted 16473, impostor editor needs work
7 Years Ago
Gang signs working again
7 Years Ago
merge into main
7 Years Ago
Removed Big Rock and Big Block Of Mud (this causes the game to hang for a reason I have yet to figure out)
7 Years Ago
merge from main
7 Years Ago
rhib setup
7 Years Ago
Merge from main
7 Years Ago
Amplify imposter test
7 Years Ago
Removed invalid stat manipulator from Explorer personality and editor methods in PersonalityTypeDefinitionEditor that were referencing a no longer existing field
7 Years Ago
merge from paddle_vm
7 Years Ago
merge from paddle_holdtype
7 Years Ago
StatManipulatorParameters NRE fix
7 Years Ago
rhib work
7 Years Ago
Got sell zone visuals working on listen server, and made it possible to disable building sell zone generation. Have set sell zones off by default.
7 Years Ago
Fixes for Steam build
7 Years Ago
Dredge texture/UV update / Added railings and hanging tires
7 Years Ago
Removed entity destruction debug log
7 Years Ago
Merge from spawn revamp
7 Years Ago
Merge from main
7 Years Ago
GUI scene
7 Years Ago
Various
7 Years Ago
Fixed researching action ending too soon to get the research finishing bonus. Fixed 1 minute's worth of extra XP being awarded.
7 Years Ago
Crafting widget dictionary key fix
7 Years Ago
Crappy role selection idea
7 Years Ago
Settlement level up flag fix
7 Years Ago
3rd person paddle anim source update
7 Years Ago
source vm jackhammer files
7 Years Ago
vm jackhammer placeholder anims vm animator and prefab setup
7 Years Ago
Fixed door sound effect errors on static maps
7 Years Ago
SettlementMorale now compares bravery levels of both settlements instead of number of units
7 Years Ago
merge from main
7 Years Ago
progress backup
7 Years Ago
ResearchStation no longer listens to OnMinute when in Global mode Added new role selection popup window Added role level, experience to unit info tab Fixed ResearchStationWidget scaling
7 Years Ago
Updated native libraries
7 Years Ago
Added XP from researching stuff. Settlement Morale now ticks back up when the conditions are right instead of instantly getting back to 1.
7 Years Ago
Got rid of perf in hud and added it to the f8 menu
7 Years Ago
water SFX
7 Years Ago
Entity.SetSaveValue can now handle array fields, just like GetSaveTable()