191,035 Commits over 4,049 Days - 1.97cph!

7 Years Ago
Fixed unit indicators showing during building placement Added role selector to tribe listing UI Added LeanTween
7 Years Ago
Generic role selector component, used by tracker, info widget, map marker and member listing UI
7 Years Ago
basket
7 Years Ago
buiding basket
7 Years Ago
Skip nearly all OnDisable / OnDestroy when closing the game
7 Years Ago
Various scoring tweaks
7 Years Ago
Conditon & Consideration editor clenaup
7 Years Ago
Fixed memory leak in SellOrderEntry (vending machine UI)
7 Years Ago
progress
7 Years Ago
Green curves
7 Years Ago
Consideration response curves are held in the wrapper, displayed in designer nodes
7 Years Ago
World
7 Years Ago
Unit indicators are disabled duringbuilding placement
7 Years Ago
Don't show building addons in building UI Fixed radial indicator not being properly positioned Fixed effects not showing tutorial Adjusted a bunch of stat considerations to use sigmoid-ish curves instead of linear
7 Years Ago
Subtracting 24934
7 Years Ago
Potentially fixed bandana crafting issues
7 Years Ago
water_well_e scene progress backup
7 Years Ago
tooltip pivot fixes
7 Years Ago
Missed one
7 Years Ago
Work on scientist behaviour.
7 Years Ago
Fixed banned user check being slow with 20,000 banned users
7 Years Ago
Save
7 Years Ago
Cooking is a starting unlock
7 Years Ago
meat rack ap rotation changes
7 Years Ago
Fixed role assignment window not scrolling
7 Years Ago
Holding tab for overlay hides other unit indicators
7 Years Ago
Merge from /sqlite
7 Years Ago
Hopefully fixed unit indicators getting stuck in the wrong state
7 Years Ago
Water_well_e mini scene wip
7 Years Ago
Use db for blueprints and deathlog storage
7 Years Ago
Version++
7 Years Ago
Hunting AI curve tweaks
7 Years Ago
UI
7 Years Ago
More UI
7 Years Ago
Unit indicator state fix
7 Years Ago
UI
7 Years Ago
Kicking
7 Years Ago
Quick hacky corpse.AttachToStockpile method
7 Years Ago
Fixed a few warnings, fixed switch tolerance
7 Years Ago
Fixed a bunch of UI bugs, cleaned up indicator stuff
7 Years Ago
Sqlite Tests Sqlite Libraries
7 Years Ago
Test for "crash on exit"
7 Years Ago
EntitySpawner can now create hints. Spawned entities will be assigned to those hints. Units will become aware of hints upon perceiving any entity belonging to that hint. Fixed NRE when trying to move command non humans in editor.
7 Years Ago
Bare bones
7 Years Ago
correct number of branches for basic hut
7 Years Ago
Possessions now tries to remove find desires for possessions that are no longer required. HasItem now has an overload that doesn't require outing an Item.
7 Years Ago
update Entity.Position in Initialize. added some Influence data. fixed crafting NRE when crafting for self using machine.
7 Years Ago
Visual polish - bug fixing
7 Years Ago
turned off hide on deposit
7 Years Ago
meat rack change ap name