252,877 Commits over 3,990 Days - 2.64cph!

5 Years Ago
WIP vehicle lift
5 Years Ago
Fixed vehicle lift loot refresh + UI issues
5 Years Ago
frame boss tweaks swap orb and claw stages claw movement rework
5 Years Ago
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5 Years Ago
Adjust culling distance
5 Years Ago
Add fuel storage model to the base chassis so we can LOD it
5 Years Ago
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5 Years Ago
Add no-LOD models to LOD2, per discussion
5 Years Ago
Increase LOD levels from 25/13 to 40/20, per discussion
5 Years Ago
Handling meshes without LODs
5 Years Ago
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5 Years Ago
5 Years Ago
Improved LOD copying
5 Years Ago
Copy LODs from modules down into the master LOD on the chassis
5 Years Ago
Moved LOGGroups to client only area
5 Years Ago
Dying to a non-player entity (eg. tesla coil) will now display a translated string instead of a prefab name
5 Years Ago
Cleaned up an unneeded list
5 Years Ago
Improved instrument performance while playing back recordings that include massive amounts of notes
5 Years Ago
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5 Years Ago
calc tweaks
5 Years Ago
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5 Years Ago
minor schema generation edits
5 Years Ago
approval stuff
5 Years Ago
Fix standalone builds
5 Years Ago
Hardiness genes now increase the ground modifier value for growables outside of planter boxes.
5 Years Ago
merge from Lunar_2020_new/Lunar_2020_premerge
5 Years Ago
merge from lunar_2020_new
5 Years Ago
Fixed firework shells casting a black light
5 Years Ago
merge from Lunar_2020_new/Lunar_2020_premerge
5 Years Ago
merge from Lunar_2020_new
5 Years Ago
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5 Years Ago
merge from PR
5 Years Ago
merge from PR
5 Years Ago
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5 Years Ago
Do not read JSON nulls as empty strings
5 Years Ago
Do not read JSON nulls as empty strings
5 Years Ago
[D11] merge of 39955 from main branch, fixes some of the problems described in bug #3512
5 Years Ago
Finally got requesting usernames from nintendo working Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
Implemented water gene functionality: water genes increase the amount of water required/consumed, currently by 20% per water gene.
5 Years Ago
[D11] [UI] Removal of unused radial menu textures. Added UI radial shader. Replaced all radial textures in pie menus with radial shader material.
5 Years Ago
Improvements to the trace test
5 Years Ago
[D11] Enabling Skins Store (again)
5 Years Ago
[D11] Updated UI Logo's / tweaked foliage density
5 Years Ago
Missed file
5 Years Ago
[D11] range_bank_chute_e LODs and materials assigned
5 Years Ago
[D11] Re-enable Skins Store and Create a Server buttons