198,805 Commits over 4,140 Days - 2.00cph!

8 Years Ago
updates WIP
8 Years Ago
Male body geo changes
8 Years Ago
Force deactivate progression UI on init
8 Years Ago
Progression UI WIP
8 Years Ago
eoka NRE fix
8 Years Ago
bit more
8 Years Ago
removed ore ddraw tighter hotspot placement on new ores
8 Years Ago
fixed snow sulfur node
8 Years Ago
more refactoring
8 Years Ago
skin approval + icons phrases
8 Years Ago
Ore flare bundle fix
8 Years Ago
new legs
8 Years Ago
enabled mineral analysis on craters HQM only found in arctic sulfur only found in arid metal only found in temperate increased static quarry stone yield by 4x
8 Years Ago
Final refl shadowing tweak
8 Years Ago
Spawn stuff
8 Years Ago
Various
8 Years Ago
Added missing textures
8 Years Ago
Base skin updates
8 Years Ago
reduced max aimcone on LR300 and mp5 by 90% added learnable recoil patterns to lr300 and mp5
8 Years Ago
All up and running. Can now test and improve properly.
8 Years Ago
still more WIP loadout UI
8 Years Ago
Actually delete saves for new versions
8 Years Ago
More noob area.
8 Years Ago
Added a 1 seccond wait to the construct interaction
8 Years Ago
Fixed missing rb on human male view prefab
8 Years Ago
UnitViewUtility ensures prefabs have a Rigidbody
8 Years Ago
EntityViewUtility.MakePrefab ensures that the TEntityView component is enabled
8 Years Ago
Instantiate ore hotspot flare as effect Only add ore hotspot flare when close (eliminates update overhead in the distance) Enabled entity pooling on ore hotspots Enabled effect pooling on ore hotspot flare
8 Years Ago
baseline
8 Years Ago
Fixed EntityViewUtility.SetupCollider not parenting box collider to the prefab World views assigned for all clothing items which have them
8 Years Ago
Save
8 Years Ago
ignore
8 Years Ago
Fixed world view prefab creation not nuking src Generated human male clothing world prefabs
8 Years Ago
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8 Years Ago
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8 Years Ago
output
8 Years Ago
Unit view import tweaks
8 Years Ago
Code generator now takes a .dll as input.
8 Years Ago
put world items in human fbx
8 Years Ago
UnitViewUtility fixes
8 Years Ago
wip
8 Years Ago
Added workshop canvas / mode
8 Years Ago
Various PlayerController cleanup, fixed a couple of issues causing duplicated or bogus commands UnitViewUtility creates _world prefab from clothing objects KnowledgeOverlayLabel cleanup
8 Years Ago
...
8 Years Ago
Tidying the generation project up a lot
8 Years Ago
Demo playback debug
8 Years Ago
latest art
8 Years Ago
human_male_world_items
8 Years Ago
Improved LOD distances in rocket factory interiors.
8 Years Ago
backup