159,514 Commits over 4,566 Days - 1.46cph!

17 Days Ago
Fix "missing tree at index 0" error when opening jarrydtestmap
17 Days Ago
Updated sheep textures
17 Days Ago
Add blue cream and green skimmed milk lid variants and hook up item world models
17 Days Ago
merge from main
17 Days Ago
ladder hatches new icons
17 Days Ago
merge from main
17 Days Ago
Fixing sheep leg skinning
17 Days Ago
Halloween Wallpapers - texture updates
17 Days Ago
Fixed skin viewer background issues with rrp enabled. This one didnt need a grabpass blur anyway, its now blurred in place with a UI shader
17 Days Ago
Merge from TroughDescLivestock
17 Days Ago
Merge from PureCreamyCooling
17 Days Ago
Merge from render_pipeline_testing
17 Days Ago
Updated Trough description to reference Livestock
17 Days Ago
Phrase update
17 Days Ago
renamed Sheep textures
17 Days Ago
Fixed Creamy Pure Cooling Tea increasing your max temperature
17 Days Ago
merge from main
17 Days Ago
Merge from main
17 Days Ago
animator name change
17 Days Ago
Fix item notices being incorrect when skimming milk and the items would join existing stacks Play milk effect when skimming, better than nothing Show skim option above drink, avoids misclicks, fixed order not doing anything for item menu options in general Fix item icon import settings for all new items, fixes milk icons looking bad
17 Days Ago
engine json update
Rin
17 Days Ago
merge from Livestock_animals
Rin
17 Days Ago
Drop the word 'meat' from all mentions of Mutton. e.g Cooked Mutton Meat is now Cooked Mutton
17 Days Ago
merge from main
17 Days Ago
Fixed country selection popup not drawing its options the first time its open
17 Days Ago
merge from main
17 Days Ago
Re export from correct file
17 Days Ago
Updating sheep skinning
17 Days Ago
Merge from deferred_lighting_optimizations
17 Days Ago
Merge from main
17 Days Ago
Use RustObjectToClipPos for terrain depth prepass to fix depth test issues Don't clear depth in gbuffer pass Restore camera matrix on setup pass to fix RRP terrain holes
Rin
17 Days Ago
merge from honey_flicker
Rin
17 Days Ago
merge from powergrid_loot_fixes_2
17 Days Ago
medium station update
18 Days Ago
Merge from livestock_animals
18 Days Ago
Doubled population of cows and sheep in the wild per square km (1 -> 2)
18 Days Ago
Lower GrazeDayShare from 0.4 -> 0.3 on cows and sheep, meaning they will spend less of the day eating and require less food
18 Days Ago
Halved dung interval on cows and sheep
18 Days Ago
Cows and sheep get double fullness when eating from a trough
18 Days Ago
Fixed reference to animals when selling wool
18 Days Ago
Fixed some failing tests, all were testing regressions not actual regressions
18 Days Ago
Reduce sampling loop by pixel distance factor already in use
18 Days Ago
NPCAnimController perf improvements Throttle the animator param calculations if the animal has been culled, max once every 0.25 Check the livestock have changed flags before setting the animator params Disable the F Look component when an animal is culled or if the animal is > 30m away Don't do the snap to ground raycast if we are culled In a scene with 40 cows, this reduces FLook and NPCAnimController total of 0.6ms to 0.1ms when occluded, 0.3ms when at a distance
Rin
18 Days Ago
merge from biofuel_generator
18 Days Ago
Merge from livestock_animals
18 Days Ago
Vendor typo fix
18 Days Ago
Merge from livestock_animals
18 Days Ago
Merge from livestock_hotfixes
18 Days Ago
Added item ownership for items purchased from livestock vendor
18 Days Ago
Fixed wrong text displayed if player drops wool mid conversation