192,721 Commits over 4,049 Days - 1.98cph!

24 Days Ago
updated placement volumes - fixes invalid palcements manifest
24 Days Ago
merge from main
24 Days Ago
discord trophy tweaks to texture sizes and mesh scale
24 Days Ago
set locker max texture size in workshop to 2048 up from 1024
24 Days Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
24 Days Ago
merge from 3p revolver fix
24 Days Ago
merge from TwitchRivalsFlag_BoneRename
24 Days Ago
backup for branch hop
24 Days Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.
24 Days Ago
New vine swinging test procedural map Fixed broken tree swinging prefab, move to autospawn folder Removed the population bsaed vine tree spawn process Set up a PlaceDecorUniform pass for jungle swinging trees
24 Days Ago
Protobuf
24 Days Ago
Merge from vines
24 Days Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
24 Days Ago
Merge from parent
24 Days Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
24 Days Ago
Hooked up stump mesh
24 Days Ago
Protobuf
24 Days Ago
Merge from main
24 Days Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
25 Days Ago
Protobuf update
25 Days Ago
Merge from mipmap_gen_fix
25 Days Ago
Merge from main
25 Days Ago
Added panther to large hunting trophy Snake hunting trophy fixes
25 Days Ago
Merge from mipmap_gen_fix
25 Days Ago
Merge from main
25 Days Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
25 Days Ago
Transferred lods to outbreak sprayer entity
25 Days Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
25 Days Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
25 Days Ago
Fixed exception when reskinning snowmobile
25 Days Ago
Transferred backpack lods Deleted some unused files
25 Days Ago
merge frpm workshop__normal_and_compression_fix
25 Days Ago
merge from workshop_qol
25 Days Ago
added specgloss for miner's hat and converted materials to specgloss. also set up emissive on miner hat main material for when we fix the entity flag toggle instead of switching material
25 Days Ago
merge from largewoodbox_transparency
25 Days Ago
merge from woodenbox_uvs
25 Days Ago
merge from lr300_dustcover_fix
25 Days Ago
merge from dbs_skinnable_sights - fix to both 3p visible sights and making sights skinnable
25 Days Ago
fixed wrong material on dbs main body and checked skins are correct
25 Days Ago
Added TwitchRivalsFlag_ prefix to burst cloth bones in twitch rivals flag
25 Days Ago
merge from dbs_3p_sights
25 Days Ago
merge from main
26 Days Ago
Merge from jungle_update (better croc underwater behaviours)
26 Days Ago
- Have crocs properly dive to reach underwater players - Increase croc acceleration when in water - Increase tracking of underwater attack to avoid disconnected hits that feel unfair
26 Days Ago
Have swimming agents like the croc, project target locations to the sea floor before pathfinding
26 Days Ago
When sampling around AI, use agent position instead of transform, as for croc agent can be on the sea floor while entity is on the surface, causing samples to fail
26 Days Ago
Fixed server sending repair blocked errors in english instead of using the client language
26 Days Ago
merge from softcore_update
26 Days Ago
merge from main
27 Days Ago
Update all new animals to use OnAttacked instead of Hurt to properly apply bleeding