125,302 Commits over 4,171 Days - 1.25cph!

30 Days Ago
Update: bring back non-concurrent dict for BasePlayer.lastPlayerVisibility Tests: none, trivial change
30 Days Ago
Update: OcclusionSendUpdates - rewrite lost pair handling to gather->send form Should enable to revert back to non-concurrect dictionary for BasePlayer.lastPlayerVisibility Tests: 2p session on craggy with UsePlayerUpdateJobs 0 and 2
30 Days Ago
RHIB maps move to follow RHIB position
30 Days Ago
merge from voicevolume_slider_fix
30 Days Ago
Restored voice slider range 0-5
30 Days Ago
Clean: OcclusionSendUpdates - factor out SendEntitySnapshotsWithChildren Decided against merging SendEntitySnapshotsWithChildren and SendEntitySnapshots, as -WithChildren relies on grouped sending - it would complicate the code unnecessarily. Tests: 2p session on Craggy with UsePlayerUpdateJobs 2
30 Days Ago
merge from ui_mipmaps_fixes
30 Days Ago
Death screen icons fixes
30 Days Ago
Clean: SendEntityUpdates - refactor out SendEntitySnapshots Prepping for server occlusion unification Tests: none, simple change
30 Days Ago
merge from ddraw_menu_hide
30 Days Ago
Update: SendEntityUpdates - add parallel sending of snapshots It's incomplete, but now the similarities with OcclusionSendUpdates are more clear and can be unified. Also revelaed a bunch of concerns with ShouldNetworkTo and deferring to parent choice. Tests: 2p on Craggy with UsePlayerUpdateJobs 2. Observed animal desync, but weirdly it was still there after setting UsePlayerUpdateJobs 0 and reconnecting - will investigate later.
30 Days Ago
More icons tagged as UI mipmap group
30 Days Ago
Contact menu mugshots ignore mip maps limit
30 Days Ago
tugboat_rug_fix -> main
30 Days Ago
Removed mip maps generation on server map image
30 Days Ago
Removed mip maps generation on server image in the browser
30 Days Ago
Bugfix: OcclusionSendUpdates - fix up wrong last batch size calculation - also removed dead variables - removed FoundMain/Worker to SendAsSnapshotMain/Worker Tests: none, trivial changes
30 Days Ago
Loading screen images are ignoring mip map levels
30 Days Ago
broke mannequin even further by updating individual body part prefabs
30 Days Ago
merge from particlesystem_warnings_fix
30 Days Ago
Merge from changelog_fix
30 Days Ago
Merge from spraycan_toast
30 Days Ago
Merge from pickup_toasts
30 Days Ago
Update: SendEntityUpdates - plug in occlusion fast path - use-after-free bugfix Tests: 2p on Craggy with UsePlayerUpdateJobs 2
30 Days Ago
Merge from gamemodes_workbench_fix
30 Days Ago
clothing mannequin updated model and material
30 Days Ago
Tagged all icons to use the UI mipmap group
30 Days Ago
Merge from fix_uselegacyworkbenchinteraction
30 Days Ago
Added a new mipmap group for UI assets, unaffected by global mipmap limit
30 Days Ago
Fix convar server.uselegacyworkbenchinteraction
30 Days Ago
merge from new_menu2/pilotpack_storepage
30 Days Ago
merge from horse_grounded_fix
30 Days Ago
merge from richtext_off
30 Days Ago
Update store prefab too for tile videos
30 Days Ago
Add the pilot pack video media
30 Days Ago
merge from main
30 Days Ago
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30 Days Ago
Fix workbench tech trees being wrong in softcore. Reverts previous change to vanilla gamemode, should no longer be neccessary. All gamemode tech trees should now be functioning correctly.
31 Days Ago
Extend SpecialPurposeCamera to optionally use material render pass instead of clear, and add new subtractive shader for displacement reduction over time instead of instantaneous
31 Days Ago
Searchlight static updates. Relevant monument scenes S2P.
31 Days Ago
Various changes to fix the LaserLight colours.
31 Days Ago
Ambient boost defaults.
31 Days Ago
merge from main
31 Days Ago
Fix servers in modded tab "randomly" not appearing in server browser
31 Days Ago
merge from twitch_feature_img
31 Days Ago
delete temp img
31 Days Ago
Added a dedicated home brewed 3 branded twitch feature img
31 Days Ago
merge from friends_fix
31 Days Ago
merge from reduce_store_hero_traffic
31 Days Ago
merge from /refresh_sorting_bug/community_prioritise_premium