reporust_rebootcancel

121,586 Commits over 4,048 Days - 1.25cph!

2 Months Ago
merge from crafting_update
2 Months Ago
Jungle ruins S2P
2 Months Ago
Moving jungle ruin prefabs to jungle_ruins spawn folder
2 Months Ago
bee_grenade2 -> bees
2 Months Ago
crafting_update -> bees
2 Months Ago
clean up fridge volumes, more accurate
2 Months Ago
Re-enabled vert blends on walkway kit. Removed deferred decal renderer component from jungle beam asset.
2 Months Ago
merge from io_research_table
2 Months Ago
crafter position fix
2 Months Ago
merge from jungle ruins
2 Months Ago
Mesh binning preprocess in foliage grid using minimal vertex buffer to reduce draw calls on foliage which share similar meshes.
2 Months Ago
Merge from main
2 Months Ago
merge from crafting_update
2 Months Ago
Apply tooltip to the base prefab instead of the variant
2 Months Ago
Update premium tag tooltip
2 Months Ago
Add premium tag to AutoCorrectTags()
2 Months Ago
Show lock icon when you don't qualify to join the premium server - show nothing extra when you do qualify for it
2 Months Ago
Scene backups
2 Months Ago
Codegen
2 Months Ago
Merge from crafting_update
2 Months Ago
Fix NRE when attacking scientists
2 Months Ago
Add `browser_premium_tab` convar to control if the premium tab is shown
2 Months Ago
Add new tab to the server list for premium servers - similar to how official servers show in their own tab Add filtering for the premium server tag - like how you can filter by monthly, weekly, etc
2 Months Ago
Add premium server tag to tag list prefab
2 Months Ago
Add ability for servers to stay inside the same server list when forwarded from one server list to another - allows us to forward servers from official list while keeping them in the official list
2 Months Ago
Refactor how the premium tag is added
2 Months Ago
Add `premium` server tag when `server.premium` convar is set Ensure `premium` tag gets compressed
2 Months Ago
Merge from main
2 Months Ago
Backup
2 Months Ago
Fixed kickall command using the second argument instead of the first for the kick reason
2 Months Ago
merge from crafting_update
2 Months Ago
merge from crafting_update/visual_cooking
2 Months Ago
Fixed player buff UI not ticking down Tooltip also count down when hovering now
2 Months Ago
Cooking workbench physic materials
2 Months Ago
merge from crafting_update
2 Months Ago
merge from crafting_update/visual_cooking
2 Months Ago
Compile fixes Hobo barrel cooking visuals fixes ParticleSystemContainer support in food model
2 Months Ago
bee grenade sounds bee swarm & hive sounds
2 Months Ago
Fixed cooking visual model not being destroyed after starting another recipe Tweakls
2 Months Ago
Fixed the bees occasionally burping fire. Fixed smoke being rigid. Bee resolution increased a bit.
2 Months Ago
Impact with debug gizmo. Converted 10 of the blunt damage (half) into slash damage because glass shards.
2 Months Ago
Pies cooking animation
2 Months Ago
Bread cooking visuals Loaf gradually inflates while cooking
2 Months Ago
More backups
2 Months Ago
Prop backups 2
2 Months Ago
Breaks on contact instead of bouncing off walls with a timer.
2 Months Ago
Grenade impact FX
2 Months Ago
Merge from shield_repair_fix
2 Months Ago
Merge from prim_rust+_shop_fix
2 Months Ago
Client compile fix