reporust_rebootcancel

108,633 Commits over 3,867 Days - 1.17cph!

5 Months Ago
Merge from water-fog-scatter-strength2
5 Months Ago
Underwater visibility improvements.
5 Months Ago
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5 Months Ago
Merge Bike -> main
5 Months Ago
Compilation fix
5 Months Ago
Refactoring. Separated sidecar code into a subclass.
5 Months Ago
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5 Months Ago
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5 Months Ago
Merge from fix_building_preview_logging -> main
5 Months Ago
Remove spammy logging when loading monuments with no building blocked volumes
5 Months Ago
merge from fix_barricades_car_placement -> main
5 Months Ago
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5 Months Ago
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5 Months Ago
Merge from /main/visualshader
5 Months Ago
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5 Months Ago
world handcuffs rig update, added scaleUp layer to animator
5 Months Ago
Changed templates to a non-shader extension to prevent template menu script from refreshing
5 Months Ago
Initial setup
5 Months Ago
Merge from main
5 Months Ago
Lighting and light pass.
5 Months Ago
viewmodel handcuff admire anim edited
5 Months Ago
Merge from fix_barricades_rocks_monuments -> main
5 Months Ago
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5 Months Ago
Delay unlock progress for 2 seconds after damage
5 Months Ago
Added "Default" underwater effect param block to WaterOverlay
5 Months Ago
S2P fishing_village_a & harbor_1 again to avoid stomping MeshLOD changes
5 Months Ago
blockout update
5 Months Ago
merge from static_props_03
5 Months Ago
Travelling Vendor + Dynamic Pricing -> Main
5 Months Ago
Map changes
5 Months Ago
Max speed Removed Rigidbody interpolation
5 Months Ago
Merge from main -> fix_barricades_rocks_monuments
5 Months Ago
Converted smart switch receiver to MeshLOD, retargeted the anims
5 Months Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
5 Months Ago
S2P harbor_1 and fishing_village_a
5 Months Ago
Fixed steering deadzone issues
5 Months Ago
Switch chinese lanterns to MeshLOD
5 Months Ago
Fixed missing bracket on turrets
5 Months Ago
Prefab update Attempt to fix the stuttering
5 Months Ago
Fixed electrical heater placement issue
5 Months Ago
Don't collapse renderers if theres a EmissionScaledByLight component
5 Months Ago
Adjusted metal rowboat scale in tutorial island, harbor_1 and fishing_village to match its old visual scale (no S2P)
5 Months Ago
Reverted ackermann steering to a simple angle based steering system. Works better in most cases Default colliders now checked to ensure they arent a child of the vendor
5 Months Ago
Removed non convex colliders
5 Months Ago
re-connected camera bone in prefab, set additive arms in aniamtor to 0 by defualt
5 Months Ago
Fixed all usages of the AdvancedTools prefab not getting rotated correctly, affected prefabs: crate_tools_tutorial, TackleBox, MissionLootBaox_Basic, SubmarineSolo, crate_tools
5 Months Ago
FIxed burned head getting offset in arctic portacabin and tutorial island barrel
5 Months Ago
updated export
5 Months Ago
Fixed secret lab chair gibs missing material
5 Months Ago