reporust_rebootcancel

121,157 Commits over 4,018 Days - 1.26cph!

49 Days Ago
Fix errors with deploy guides that dont have volume renderers
49 Days Ago
bread, egg, coop desc
49 Days Ago
updated wood armor desc, fixed typo in pumpkin pie, pushed bee desc updates again as not included in previous merge
49 Days Ago
Support cone shapes
49 Days Ago
impact_details_variety -> main
49 Days Ago
Updated Tiger hitboxes
49 Days Ago
compile fixes
49 Days Ago
Standardise order of pie ingredients in recipes
49 Days Ago
dart type b materials and textures
49 Days Ago
Increase blend durations
49 Days Ago
merge from vehicle_optim
49 Days Ago
merge from server_occlusion_file_improvements
49 Days Ago
Always snap after turn
49 Days Ago
merge from cauldron_warning_fix
49 Days Ago
merge from hopper_attachments_fix
49 Days Ago
merge from spoil_stack_size
49 Days Ago
Fixed environment volume compile errors on the server
49 Days Ago
merge from triangle_planter_icon_alignment
49 Days Ago
merge from plantpot_extra_inside_checks
49 Days Ago
Improve belly flop tracking, break up long intimidation with slow walk, disable zigzag attack temporarily
49 Days Ago
Merge from /main:
49 Days Ago
Make croc snap more often at a distance
49 Days Ago
Don't mark the adobe stuff as hidden, easier for testing
49 Days Ago
Merge from spatially_aware_env_volumes
49 Days Ago
Wall setup
49 Days Ago
Re-adding spatially aware env volume changes
49 Days Ago
Merge from main
49 Days Ago
Reduce croc speed when bringing food back to water
49 Days Ago
Merge from f1_item_list_scrolling
49 Days Ago
Parachutes can now be placed on weapon racks
49 Days Ago
Added Client define checkinside DeferredIndirectLightingPass and EnvironmentVolumeStencilPass classes to prevent compile errors on server builds
49 Days Ago
Merge from wr_parachute_fix
49 Days Ago
Adobe gate setup
49 Days Ago
Subtractive merge Changeset 116046. Spatially Aware Env volumes are currently causing compile errors on server builds
49 Days Ago
Merge from spatially_aware_env_volumes
49 Days Ago
Merge from main
49 Days Ago
Merge from main
49 Days Ago
Adding Panther prefab variant
49 Days Ago
jungle ruins scene HLOD setup and bakes
49 Days Ago
enabled read write on ruins kit for batching
49 Days Ago
▆▍▉▉▋ ▄▇▇▊▇ ▋▌▆ ▇▍▇ ▍███▍▊ ▊▋▆▇ ▌▇█▊▇▉ ▆▋ ▇█▄▇▋▅█ ▆▉▆▍▅▌▄ ▆▇ ▅█▅ ▇▇ ▊▇▋▆█▅ ▍▌▍▍▆, ▊▉▍
49 Days Ago
Merge from main
49 Days Ago
Spawn 3 copies of ue_jungle_swap_a for now until we get more variants
49 Days Ago
exported updated tiger drag animation
49 Days Ago
Improve cell placement count gathering performance by using bitmasks instead of collections
49 Days Ago
Adjust the ladder trigger setup on the tree
49 Days Ago
Align to terrain when possible
49 Days Ago
New RepositionOnGroundMissing component, move objects down in the world instead of being destroyed when their underlying surface is destroyed
49 Days Ago
▍▆▇▅▉▄