244,457 Commits over 3,898 Days - 2.61cph!
Fix unused variable in PackageFilterButtons
Display GameTiles as skeleton components until retrieved instead of nothing
https://files.facepunch.com/CarsonKompon/2024/August/26_14-52-SupportiveNilgai.png
Give settings menu a max-width so it doesn't stretch across your entire monitor. Give SettingsFooter some margins so it doesn't touch the PartyBar
Replaced PackageFilterGroup dropdown with new PackageFilterButtons in header
https://files.facepunch.com/CarsonKompon/2024/August/26_14-07-AuthenticDore.png
CreatePartyMenu and ReviewModal use the Primary Colour as background to match Game Start Info and Pause Menu
Fixed building error messages popping up when starting to place high walls on a valid position
set oceanwreckbuoys to use standard shader to fix broken shadow - thanks Ryan you're the best
Merge from world_update_2
Discard ocean fragments entirely if there's no chance the camera is inside the ocean (fixes remaining depth corruption issues while preserving underwater mask coverage while underwater)
Change colour of Games Page and Maps Page headers. Fix colour banding on page headers.
Active Lobbies cards are slightly larger so text doesn't cut off as easily
Added Convar/Setting for Music Volume
Favourites SidebarLink now highlights properly when on the page
Main Menu GameTiles are given random sizes instead of adapting to the length of the game's title
Fixed link to commits.facepunch.com on beta branches
Removing point_spotlight will now also remove entities it created
Fixed vbsp.exe disabling -v flag if -verboseentities is not set
Output identifying string to map/model compile tool startup
So you know the studiomdl/vbsp/vvis/vrad are from gmod
VVIS/VBSP automatically tries to find gameinfo.txt if path not given
Removed wallpaper glowboard A and B skins
Updated skins list
Make sure scene scope is pushed when calling OnValidate
world_update_2 -> aux2 (again)
Streamlined legacy woodpile material setup
Removed pointless Profile Picture from Main Menu Header
Main Menu Background Colour is no longer near-black
Remove background scene from Main Menu
Vertical Games Lists no longer scroll independently, just scroll the entire page instead
Moved Favourites into it's own page. Favourites Page has Games and Maps tabs so you can now access favourited maps.
Fixed background not resetting on Main Menu when exiting a game
Fixed issues with Favourites and Org pages
Restored "Player Slots" label in server browser filtering
Restored Wounded screen text positions
+ localized unlocalized strings
Added shark spawner to all divesites
Prevent building on legacy wood pile
Restored inventory "Skins" label position
world_update_2/legacy_woodpile_improvements -> world_update_2
Reduced UI options labels min size so long strings can fit
Converted HitTest ignoredType to a list, so we can pass multiple types to ignore at once
Spraycan sprays won't block interactions anymore unless you're holding a water jug or water bucket with water in it
world_update_2 -> world_update_2/legacy_woodpile_improvements
Fix warnings in Main Menu
Greatly reduced spawn population from 2500 -> 800 - slightly less than standard ore nodes
Remove the old Toast popup since the new modal is a much better replacement.
Swapped stage centres to directly use Vector3 - prevents Transform allocs
Adjusted wood pile final amount to 1k
Added Popup Modal after playing a game for the first time prompting you to quickly give feedback.
https://files.facepunch.com/CarsonKompon/2024/August/26_09-58-ActiveAnnelid.png
re-applied
103433 and fixed font merge issues
Added boolean to disable hostspot minigames. Disabled legacy wood pile minigame
Add distance check option enum to entity query
Add profile markers to FSM
Add missing profile markers
Add profile markers for parts of the codes that can do traces, path queries and entity queries
Remove uses of lambdas in entity queries to avoid subtle allocations
substracted
103433 (fonts are bricked for some reasons)
Fixed RustText in GameUI.Inventory missing font asset bricking the language switch
Reverted WaterCamera and TOD_Sky changes
(Plastic you piece of shit selecting my hidden changes by default)
Various improvements to the legacy text finder window
Game Jam Page on the Main Menu now groups by Unplayed Games, Updated Games, and Games You've Played (like the old jam page).
Have wolves use brains queries instead of entity queries
Show global stats on maps
Added Translate.GetCurrentCulture to use when formatting numbers
RustText localized text formatting