244,457 Commits over 3,898 Days - 2.61cph!

3 Months Ago
NetworkHelper, PlayerDresser
3 Months Ago
Added hex-a-gone prototype
3 Months Ago
Add basic movement, third person camera
3 Months Ago
Changed paneling height in wainscotting wallpapers. Added tiling yellow stripe wallpaper. Updated skin list.
3 Months Ago
Remove lambdas from wolf fsm transitions in preparation for it to be data driven
3 Months Ago
Replace menu music with something that makes people less angry Loading screen music only plays on first loading screen
3 Months Ago
merge from main
3 Months Ago
Fixed spraycan menu not interactable
3 Months Ago
Epsilon tweak
3 Months Ago
A new start, reformat project in scene
3 Months Ago
Wider and stronger lakeside topology for lakes and oasis UE's
3 Months Ago
Fix TimeSince/TimeUntil getting fucked when playing in editor Fixes sbox-issues/issues/6312#issuecomment-2309487594
3 Months Ago
Update: MusicManager.ClipPlaybackData now implements IPooled Tests: booted in local session, no exceptions
3 Months Ago
Committing WIP work as need to switch branch
3 Months Ago
Update: MusicClipLoader.LoadedAudioClip now implements IPooled Tests: booted in local session, no exceptions
3 Months Ago
Updating: EngineAudioClip.Grain implements IPooled Will need to explore further if it's dead script Tests: None, trivial change
3 Months Ago
Removed missing guid rocks from craggy
3 Months Ago
Merge: from main Tests: none
3 Months Ago
Don't hide moderately downvoted games Better gamejam list
3 Months Ago
Leaderboard backup, run #13492
3 Months Ago
Shop UI now closes if vendor dies while player is shopping Setup placeholder clothing loadout
3 Months Ago
Add NPC/vending spawners to water well C and E
3 Months Ago
Lowered chance of teas in food cache loot table
3 Months Ago
3 Months Ago
Protobuf restructuring, save next refresh time Expose server.waterWellNpcSalesRefreshFrequency, default one hour (WIP)
3 Months Ago
Scale music volume using mixer
3 Months Ago
Removed a bunch of code in InvisibleVendingMachine that was marked to be removed
3 Months Ago
Protobuf
3 Months Ago
Merge from net_vis
3 Months Ago
Merge from main
3 Months Ago
Merge from npc_dynamic_pricing_updates
3 Months Ago
Changed the default npc vending machine price update frequency to every 3 hours (was 5) Added new PriceUpdateFrequencyBiWeekly and PriceUpdateFrequencyWeekly convars, defaults to 2hrs and 1hr respectively Vending machines will use these if the server is running a bi weekly or weekly wipe schedule, requires the correct tag assigned in server.tags (specifically "biweekly" or "weekly") Added npcvendingmachine.ResetFrequencyTags, this needs to be called to adjust pricing if the servers tags are changed at runtime, mostly for testing
3 Months Ago
Added a new physics material - cactus Uses same settings as grass, currently has no decals Fixes some cactus variants using dirt decals and ensures we have the same hit sfx across all variants Also switched the needle renderers on several variants over to MeshCull for a very, very minor memory improvement (on the right branch this time)
3 Months Ago
Added a new physics material - cactus Uses same settings as grass, currently has no decals Fixes some cactus variants using dirt decals and ensures we have the same hit sfx across all variants Also switched the needle renderers on several variants over to MeshCull for a very, very minor memory improvement
3 Months Ago
Log pile AO doesn't go pure black in the middle.
3 Months Ago
Testing less washed out color grading. More oldschool.
3 Months Ago
Fixed DPV client-side speed calculation being weirdly variable. Use fixed network time
3 Months Ago
Reduced DPV power again
3 Months Ago
Merge from hackweek_accessibility_colourblind
3 Months Ago
Disable the clan name tag option, it's unused (just need to enable the gameobject when we're ready)
3 Months Ago
Merge from hackweek_accessibility_colourblind
3 Months Ago
Make AccessibilityComponent abstract
3 Months Ago
Don't recreate the decal material if not needed
3 Months Ago
Music Slider on Main Menu now affects the Main Menu Music 🫡
3 Months Ago
Merge from main
3 Months Ago
Small tidy up in bike class
3 Months Ago
Fixed server compile
3 Months Ago
Gave DPV a little more power, felt slow on real-sized maps
3 Months Ago
Change icons for Recently Updated and Recently Played so there aren't any duplicates
3 Months Ago
Fix GameTile BuildHash not including the TileSize, causing tiles to be perfect squares until hovering for the first time.