244,455 Commits over 3,898 Days - 2.61cph!

3 Months Ago
Merge: from main I've reached a good checkpoint, so prepping to merge back to staging Tests: tested all modes in editor, built client and server binaries, tried 2p local multiplayer - coor loop was good.
3 Months Ago
waterwell shopkeeper materials
3 Months Ago
First stab at fixing demos not re-enabling tags: -Removed rendundant nametag enabled check -Force an attempt at re-enabling tags anyway
3 Months Ago
merge from digitalclock
3 Months Ago
Updated digital clock protection values
3 Months Ago
merge from main
3 Months Ago
merge from arabic
3 Months Ago
Applied the auto size settings from 103449 to the new accessibility colour dropdowns
3 Months Ago
merge from main
3 Months Ago
Boosts active vitals SetText isLocalized = true
3 Months Ago
Updated Standing Coat Hanger Prop Textures to decrease the amount of rust and to add some height/normal details
3 Months Ago
Localized "Boosts active" vital
3 Months Ago
Add optional size for Sdf3DWorld
3 Months Ago
Add Screen.DesktopScale Add ScreenPanel.ScaleStrategy - allows easily setting scaling to match desktop scale Menu + Avatar scale matches desktop Fix selection highlight not updating DevUI uses desktop scale Add Panel.SelectAllInChildren, UnselectAllInChildren These allow easily add Ctrl+A behaviour Don't draw the selection highlight as abrasively Can view stack trace using in game console
3 Months Ago
oilrig small and gas station S2P
3 Months Ago
Fixed wood ladder prefab using outdated material definition Converted to MeshLOD along the way
3 Months Ago
compound s2p
3 Months Ago
fixed compound bbq being hidden away inside a building - put back in party area
3 Months Ago
Expose OnPlayerLanded event instead of checking on update in every ability that needs to know
3 Months Ago
fixed driftwood_set_3 incorrectly set lods
3 Months Ago
Update: TokenBucket implements IPooled Tests: none, trivial changes
3 Months Ago
added terrain filter checks to coastal rocks
3 Months Ago
Update: Sliced-/GranularAudioClip.Grain now implement IPooled Didn't realize there were extra similar types, added. Tests: None, trivial changes
3 Months Ago
More control over heights
3 Months Ago
Add ducking, camera follows character height loosely
3 Months Ago
Use math.tau in some places instead of 2π (#2104)
3 Months Ago
Reverted server rules text to use Unity's legacy text, so symbol characters work out of the box servers rules aren't localized anyway, so there's no need to use RustText here
3 Months Ago
Added ground slam
3 Months Ago
Update: Planner.Guide.Snapping implements IPooled Another candidate for struct conversion - added it to the task. Tests: tested with laser light snapping - still snaps
3 Months Ago
Added Rate Game/Rate Map option to GameTile right click menu Add "Played But Not Rated" section to Game Jam page
3 Months Ago
Play specific landing sounds based on speed
3 Months Ago
Add AirDash
3 Months Ago
Player footsteps, double jump sound and effects
3 Months Ago
decal_brick_damage_a meta
3 Months Ago
Merge from ai_wolf_iteration
3 Months Ago
Self intersecting polygon bug on Food_Cache_005
3 Months Ago
Ability, DoubleJumpAbility - testing the waters for a good enough API for this
3 Months Ago
Typo In Motor Tool (#2102) Fixes garrysmod-issues/issues/5976
3 Months Ago
Update: SoundModulation.Modulator now implements IPooled Ideally this should be a struct, since it's an 8byte object, but that would require to change too many places for now. Will create a separate task for this. Tests: local session, ran around and shot - could hear steps, impact on different surfaces
3 Months Ago
Merge from main
3 Months Ago
Remove test script
3 Months Ago
Conservatively fix compile error caused by #if SERVER
3 Months Ago
Make target component API usage more consistent
3 Months Ago
Impulse Improve third person camera
3 Months Ago
Bring wolf to 0 runtime allocs by removing a lambda in the senseComponent
3 Months Ago
Fixed community UI font loading (introduced by 103397) Changed the way we load the default font so changing its path won't break CUI anymore
3 Months Ago
Updated wainscotting icons
3 Months Ago
Only turn on player's camera if in control
3 Months Ago
NetworkHelper, PlayerDresser
3 Months Ago
Added hex-a-gone prototype