243,459 Commits over 3,898 Days - 2.60cph!

10 Years Ago
Added original head blendshapes source file
10 Years Ago
merge from main
10 Years Ago
Tweaked terrain parameters
10 Years Ago
Improved and optimized road network generation
10 Years Ago
Server optimizations
10 Years Ago
Compile fix
10 Years Ago
More diagnostics Better network statistics
10 Years Ago
Added World.HighestPoint
bot
10 Years Ago
Linux Build
10 Years Ago
Slightly increased max terrain height mismatch on rad towns 1 and 2 (helps finding spots on mountainy seeds)
bot
10 Years Ago
OSX Build
bot
10 Years Ago
Windows Build
10 Years Ago
Increasing NET_GetStatistics verbosity
10 Years Ago
Allowed rad towns to spawn in the tundra biome
10 Years Ago
Merge from main
10 Years Ago
Connection tweaks
10 Years Ago
[zombies] changed build indicator
10 Years Ago
More nature prefabs. Custom map scaled from 8k, to a more natural 5.4k.
10 Years Ago
Backup
10 Years Ago
Started networking new player classes badly.
10 Years Ago
Rock prefabs.
bot
10 Years Ago
Linux Build 521
bot
10 Years Ago
Windows Build 292
bot
10 Years Ago
OSX Build 354
10 Years Ago
* Fixed GMpublish.exe update -icon not working * Updated GMad.exe to latest version from GitHub * Fixed a few compile warnings
10 Years Ago
Removed now unnecessary tags from properties in custom shaders (RC3) Added env reflection occlusion and horizon fade params to Rust standard shader Removed bent normal map; not worth the extra storage
10 Years Ago
Scene stuff
10 Years Ago
Server optimizations
10 Years Ago
Client optimizations
10 Years Ago
Prefab pre-process fix
10 Years Ago
More server optimization
10 Years Ago
Server optimizations
10 Years Ago
- Skills can now be marked as passive - Passive skills no longer show up in the skill hotswap list - Skill hotswap list can now be navigated
10 Years Ago
[zombies] remove other junk too when building wall, can build on top of dead soldiers
10 Years Ago
[zombies] destroy items under a wall when building one
10 Years Ago
[zombies] cant build on top of a soldier
10 Years Ago
[zombies] started on building, tried to prevent soldiers from getting stuck when pathfinding
10 Years Ago
backup
10 Years Ago
Custom map rivers.
10 Years Ago
[zombies] changed some colors
10 Years Ago
Fixed weapon entities getting duplicated on load
10 Years Ago
Fixed admin_overlay warning Fixed RPC cache bug
10 Years Ago
Disabled ddraw on server (precaution) More diagnostics
10 Years Ago
Merge from main.
10 Years Ago
- Added a skill hot swap panel, bound to Dpad right, that displays a list of all currently available/unlocked skills with name + icon
10 Years Ago
Better RPC Caching
10 Years Ago
Updated poncho to reduce zfighting with shirt
10 Years Ago
- Merged from main
10 Years Ago
- Switched back to test ship 3 - Added test ship 4
10 Years Ago
Reverted changeset 5980