129,892 Commits over 4,140 Days - 1.31cph!
Moved the rear cam view position so the rear cam itself doesn't block the view from the rear cam
Rear camera UI adjustment
Visually show the loaded rockets in the MLRS
Rocket hinges are more physicsy
Keep rocket tube hinges hanging straight down
Setting up rocket launcher end caps
Merge DMb -> Aux (fix server compile)
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▅▄▉▅▊▇▍ ▉█▍ ▇▄ ▅▌ ██▇▌▇▇▋ ▉▌▋▇▍
Lerp MLRS weapons rotation immediately if it's the initial load
█▆▄ ▌▄ ▋▌▄▊▌▋ ▅▅ ▌▊▋▄▋ ▉▊▄ ▋▇▇▋▄ █▇ ▉▋.
MRLS prefab update to match new model changes
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MLRS mesh update / made rocket caps separate
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▄▉▌█ ▌▋▊▄▊ ▍▍▊▅ ▉█▌▇▌▄█▍▌▊▋▅
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MLRS mesh update / fixed rotation and scaling problems / made hydraulics longer
▇▉▅▅ █▄█ ▍██▌▄▌▌▊ + ▉▄▋▅▆█▉▍▍
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Add a new DemoTrack Timeline class
Accepts a demo name and can auto size to the demo length
When a demo is playing back the track will attempt to keep the demo in sync with the timeline
Updated timeline package to 1.6.2
Fixed scaling difference between dashboard and fullscreen map UI
Do some more stuff when the rockets are firing
UI and other changes for the new model
Minor texture edit - made the fire button brighter.
CraggyIsland timeline test scene