reporust_rebootcancel

121,369 Commits over 4,018 Days - 1.26cph!

3 Years Ago
Basic automatic hatch animation for the fuel wagon
3 Years Ago
Fixed missing MeshCull scripts on red industrial door handles (door.hinged.industrial_a_a and door.hinged.industrial.a) Disable shadows on LOD1 of the train tunnels call elevator push button Disable shadows on LOD4/5 of static computer station and removed an unneeded client side mesh collider
3 Years Ago
Unloadable fuel wagon WIP. New prefab, script, updated colliders.
3 Years Ago
Removed hardcoded Z/C/Y keys managing debug camera zoom Added debugcamera_zoomin and debugcamera_zoomout bindable buttons Added debugcamera_raise and debugcamera_lower bindable buttons, if these are bound then the debug camera will use this instead of the hardcoded Q/E
3 Years Ago
Merge from adminpanel_ugc
3 Years Ago
Merge Main -> Trainyard Update
3 Years Ago
Fixed performance degradation when examing a pattern boomer within network range of the admin
3 Years Ago
Manifest build for wagon changes
3 Years Ago
Set up the updated loot wagon, removed my temporary content
3 Years Ago
Fixed sign images getting smaller every refresh Fixed photo frame content not getting deleted properly
3 Years Ago
Made sunrise/sunset slightly less red and more natural Tweaked arctic biome color filter to compensate Slightly tweaked environment quality ambient multipliers Made moon size more realistic (set it to 1 instead of 2.5)
3 Years Ago
Simplifying the meshing scheme.
3 Years Ago
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3 Years Ago
Right click into furnace, images & code for bbq and fireplace
3 Years Ago
merge from Hapis
3 Years Ago
3 Years Ago
manual path following test
3 Years Ago
Merge from main
3 Years Ago
merge from hapis
3 Years Ago
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3 Years Ago
some material tweaks along the way
3 Years Ago
Enabled crunch compression on higher resolution textures in the Generic Textures folder
3 Years Ago
Scene2prefab
3 Years Ago
deleting obsolete texture
3 Years Ago
Scene2prefab
3 Years Ago
merge from trainyard_update
3 Years Ago
Set shadowproxies of all large structures to the world layer instead of default
3 Years Ago
Merge from content_reporting
3 Years Ago
Enforce a time limit on how often reports can be submitted (just offensive content, regular reports are unchanged)
3 Years Ago
loot wagon prefab colliders settings
3 Years Ago
Made some bespoke art for the train_wagon_loot wagon Uses a gravel pile overlay that wont yield anything Modified the train_wagon_fueltank to have three hatches, hatches are openable Updated prefab
3 Years Ago
merge from hapis_conversion - startup fix (hopefully)
3 Years Ago
Added "Tools/Shadow Proxy to World Layer" to asset right click menu for damian
3 Years Ago
Launch fix maybe.
3 Years Ago
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3 Years Ago
merge from sav226 - Staging wipe
3 Years Ago
merge from hapis_conversion
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
Merge from main
3 Years Ago
Set loot wagon loot to use the train wagon info message as their title. Wagon crates DoPrepare + manifest.
3 Years Ago
Fixed genericsmall loot panel not looking at the requested loot title. Got missed as it's not in the loot panels scene
3 Years Ago
Don't run TreadAnimator unless player is within 20m (takes 0.3ms of time if player is in network range of launch site or junkyard)
3 Years Ago
Lock the loot wagon loot until the ore is removed
3 Years Ago
Don't show open interaction for the loot wagon
3 Years Ago
Furnace UI only lets correct items into input / output slots, slots grey out when empty & "it works now"
3 Years Ago
Destroy the ore when removing it from loot wagons, instead of sending it to the output
3 Years Ago
Loot wagon WIP, fills and unloads.
3 Years Ago
Try dropping held world item at correct position/rotation Include current world position/rotation in model state so it's accessible on the server
3 Years Ago
Simplified things, fixed normal issue.