reporust_rebootcancel

121,033 Commits over 4,018 Days - 1.26cph!

3 Years Ago
- The three gauges do something (temporary) - Adjusted bogie positions to put them closer to the ends of the locomotive, so that coupling points will stray less far from the centre of the track on tight curves
3 Years Ago
Visuals on the new locomotive monitor, now in widescreen
3 Years Ago
Better mounted position
3 Years Ago
Locomotive coupling with temp visuals
3 Years Ago
- Set up fuel interaction for the locomotive. Instead of requiring the player to be on the platform, it has a speed limit for access. - Fixed player no longer being able to mount. - The locomotive actually moves now
3 Years Ago
HMLMG sound import settings, muzzlebreak attack effect, and 3p reload sounds
3 Years Ago
HMLMG sounds
3 Years Ago
Local remove (unsaved)
3 Years Ago
Directory changes
3 Years Ago
Static variant of barricade_cover_wood
3 Years Ago
Fixed chainlink_fence_1x3 using incorrect layer for inner collider
3 Years Ago
Merge from main
3 Years Ago
Removed stair slopes
3 Years Ago
Buglist fixes WIP
3 Years Ago
▄▉▄▉▉▊▊█▆▄ ▇▋▅▊▌▆█▇▉ ▆▆▇▉▇▋▇ █▉, ▅▇▄▋ ▇▉▇▍▅▅▊ ▆▆ ▅▆▊▋▊▊▍ ▆▄▋▍▉ ▋▌▋▄▊
3 Years Ago
weapontest auto heal weapontest no bleeding added hurtpunch menu option to disable red flashing reduced red hurt flash by 60% silencers no longer add directional damage indicators tighter crosshair artwork fixed iceAR magazine attachment slot swapped smg/lr sounds (will all be replaced soon anyway) Protocol++
3 Years Ago
updated HMG icon
3 Years Ago
skin approval
3 Years Ago
Switched realtimeSinceStartup for Stopwatch
3 Years Ago
HMLMG - reduced pop on ADS attack
3 Years Ago
Make the island billboards look better (lit properly, blends in with fog) Fix island billboards being clipped when far enough away
3 Years Ago
Fix server full warning never disappearing
3 Years Ago
spectate headbob NRE fix added option for disabling hitcross fixed headshot not showing hitcross
3 Years Ago
merge from newrecoil - ScreenShake NRE and HMLMG offset fixes
3 Years Ago
removed recoilcomp debug text
3 Years Ago
eoka NRE fix
3 Years Ago
Show a warning on the hud when approaching an island that is currently full
3 Years Ago
▆██ ███▉▇▉▄▇ ▄▄▌▆▉█▋▉▉ ▅▄▅▅▄▍▋▍▊▊ ▍▋▅▉▅▇ ▊▆▅
3 Years Ago
Optimising lookups
3 Years Ago
material updates following texture changes
3 Years Ago
re-worked texture sets concrete_c, asphalt_a, road_decals
3 Years Ago
merge from main
3 Years Ago
fixed headbob NRE
3 Years Ago
update to the collision mesh - adjusting for the steps on the side and one set of steps at from going to the door. Added a slope to steps leading to the door to allow for nice and easy traversal Adjusted the side steps significantly but ultimately, there's not enough room for a slope to enable easier traversal added window cutouts to the collision mesh to enable player to receive some damage like the workcarts
3 Years Ago
Fixed order of operations
3 Years Ago
Fixed vehicle control sensitivity being lower at higher FPS
3 Years Ago
▌▅▌▉▇▋▉▇▇█ ▅▍▊█ ▊▆▌▊▄▉▋▊▅▌▇▇▆▌▋▆
3 Years Ago
▇▌▅▇▌▌▄▌▆▄ ▇▆▍▍▍▊ █▄▄▆▊▇ ▍█▆▊█
3 Years Ago
hmlmg scope attachment fixes
3 Years Ago
Dog model/materials
3 Years Ago
merge from hapis_conversion
3 Years Ago
Reverted launch site & miltun updates from latest (startup debug) Still enabled all the previously disabled groups within them, as those are probably harmless.
3 Years Ago
Merge from main
3 Years Ago
merge from sav225 - Staging wipe
3 Years Ago
network++
3 Years Ago
merge from hapis_conversion
3 Years Ago
Added missing collider material to a few shipping container prefabs
3 Years Ago
merge from newrecoil
3 Years Ago
Shrank the front ladder volumes so the player doesn't get caught on them so much. Added ladder volume to the rear ladder.
3 Years Ago
More stairsperimentation