126,271 Commits over 4,171 Days - 1.26cph!

60 Days Ago
Render foliage in editor option, reset foliage terrain when leaving tutorial
60 Days Ago
Remove some baked grass left over
60 Days Ago
Merge from hardcore_refresh
60 Days Ago
Show the players location on the map if they have a compass in their belt bar
60 Days Ago
Merge from main
60 Days Ago
Merge from parent
60 Days Ago
Adjust map fade logic to prevent a few edge cases where the map under the fog was visible for a few frames
60 Days Ago
Can now craft an eoka in hardcore
60 Days Ago
Codegen, protobuf
60 Days Ago
Merge from main
60 Days Ago
Merge from decor_lighting_dlc/clothing_mannequin
60 Days Ago
Fill fog images in the state before sending to client
60 Days Ago
Fully destroy the fog grid when disconnecting/reconnecting
60 Days Ago
Client fixes
60 Days Ago
Fix State protocol not being updated
60 Days Ago
Disable a few more map things
60 Days Ago
Hide the button to open the map view until im awake and can put out fires if any come up :)
60 Days Ago
Set hero text localised to true
60 Days Ago
Added ability to see the map of a server in the connect window before you join (rough prototype) Fix connect modal (inside session) being a smaller width in some random occasions Fix some broken references in each of the modals (website tooltip etc) Fix disconnect button turning green when you disconnect
60 Days Ago
Remove all the logs produced by the homescreen video, whole thing needs a rewrite anyway
60 Days Ago
Demo button shows up after recording your first demo, without having to restart the client
60 Days Ago
Reintroduce rust plus button Link up with our same backend spinner and other polish
60 Days Ago
Missing files
60 Days Ago
Fixed some texts not clearning their submeshes
60 Days Ago
Move player fog of war image crc's to player state so that it persists if a player is deleted from the server
60 Days Ago
Set fps slider input field character limit to 3
60 Days Ago
Fixed RGB brightness setting not using decimal format Fixed slider input field not resetting to convar value when left empty Fixed being able to edit FPS slider "UNLIMITED" label
60 Days Ago
WIP overhauling how we save fog of war, moved protocl/seed/saveCreatedTime out of the missions message into the parent PlayerState
60 Days Ago
Fixed cart buttons animation issue when loading cart from past sessions Skin viewer tweaks
60 Days Ago
new_menu -> main
60 Days Ago
Fix InvalidOperationException in PlayerJoin
60 Days Ago
Fixed typo in checkout page
60 Days Ago
Compile fix
60 Days Ago
Added a modal for when the store failed to load its content, for tuesday steam maintenance
60 Days Ago
map_image_uploader -> new_menu
60 Days Ago
Merge from main
60 Days Ago
Port over a bunch of interaction toasts to the new icon font
60 Days Ago
Swap interaction toast icons to use the new icon font
60 Days Ago
Set 'localised' to true when setting text for interaction toast Standardised steam error toast
2 Months Ago
Checkout result page first pass
2 Months Ago
Loading screen loc fixes
2 Months Ago
various adjustments
2 Months Ago
Weapon stats update when changing attachments
2 Months Ago
forgot a prefab... noone saw this...
2 Months Ago
Unhide CSS/Ep1/Ep2 spawnlists by default Improvements to multiplayer player getters * FindEntityProcedural `!pvsplayer` multiplayer support improvement * UTIL_GetLocalPlayer micro optimizations * UTIL_FindClientInPVS now tries to get the closest client
2 Months Ago
tarps for floating city
2 Months Ago
Merge from death_screen_optimize
2 Months Ago
Now generating a struct of ItemDefinition and GameObjectRef to the viewmodel and worldmodel, only adding items with a viewmodel and worldmodel to the list
2 Months Ago
Fixed store overlay page not blocking clicks
2 Months Ago
Implement texture streaming support for the instanced fallback renderer