126,273 Commits over 4,171 Days - 1.26cph!

2 Months Ago
Unsubtract max health changes, fix loading saves that were created before max health persisted. Also fix loading old buried item saves.
2 Months Ago
more WIP auth
2 Months Ago
merge from dev
2 Months Ago
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2 Months Ago
When peeking, scientists that didn't see the target for a while will get less budget unless they are in the same zone, this avoids scientists on the oilrig top floors wasting the global scientist budget when peeking is obviously impossible
2 Months Ago
Restored shadow update flow
2 Months Ago
Removed ScrollRectDisable component for now
2 Months Ago
Pilot hazmat cinematic rig update
2 Months Ago
- Make it more likely for a scientist on the same floor to assist or respond to orders, instead of a scientist from another floor - Fix bug where scientists would ask help for a push, one would agree, but a third one that's not even involved would play the voiceline "copy"
2 Months Ago
merge from main
2 Months Ago
Fix NRE when trying to move an instance that previously failed the instancing checks
2 Months Ago
Prepare models and materials for instancing (once again)
2 Months Ago
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2 Months Ago
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2 Months Ago
Rerun s2p on oilrig scenes, as after merge they were spawning old scientists
2 Months Ago
Pilot Ejector Seat - Added WIP model, placeholder textures and materials
2 Months Ago
Added Pilot Hazmat Materials
2 Months Ago
Moved backpack textures to correct folder, added new backpack material
2 Months Ago
Pilot Hazmat textures
2 Months Ago
Decrease old AIs frame budget, increase new AIs frame budget by same amount
2 Months Ago
merge from main
2 Months Ago
merge from new_menu
2 Months Ago
Fixed FPS slider again
2 Months Ago
Fix camera jumping when alt tabbing back into the game or clicking into the game view in editor.
2 Months Ago
merge from new_menu
2 Months Ago
Keybind reset button loc
2 Months Ago
Settings slider option now have an input field that can be used to enter exact values Fixed framerate slider clunkiness
2 Months Ago
Shadow update group execution order
2 Months Ago
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2 Months Ago
Fix flashlight and laser sight attachment effects getting stretched when toggled during inspect animation or by unequipping/equipping the weapon.
2 Months Ago
Potential fix for scientists sometimes not reacting to being shot when hunkered down in cover
2 Months Ago
successful purchase item overlay
2 Months Ago
update favourites page when you unfavourite a server as well
2 Months Ago
Fix toast second button not working properly
2 Months Ago
Fix copy button copying multiple times
2 Months Ago
new_menu -> main
2 Months Ago
Fixed get premium button showing up for every server
2 Months Ago
Rust plus button changes
2 Months Ago
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2 Months Ago
Fix client compile error
2 Months Ago
Auth wip
2 Months Ago
Set up eoka anims, entity and override controller
2 Months Ago
merge from main
2 Months Ago
merge from stability_stat_fix
2 Months Ago
merge from fix_attackheli_headlights
2 Months Ago
merge from max_health_debug
2 Months Ago
merge from legacy_high_wall_fix_2
2 Months Ago
merge from fix_heavymovement_refs
2 Months Ago
merge from no_build_zone_height_visual
2 Months Ago
merge from metal_detector_dropped_items