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135,345 Commits over 4,444 Days - 1.27cph!

56 Days Ago
Merge from main
56 Days Ago
Auto give rocket launcher and rockets + infinite ammo when starting to record Added ddraws on hit building blocks
56 Days Ago
workshopsource fixes - electric furnace topology and spinner wheel uvs
56 Days Ago
spinner wheel bought up axel on base inside of 1:1 UV range
Rin
56 Days Ago
merge from mortar_prototype
56 Days Ago
Added electric furnace to render scene
56 Days Ago
merge from main
56 Days Ago
merge from steaminventory_newitem_fix
56 Days Ago
Fixed new items just bought not showing in your steam inventory (was only working in debug builds)
56 Days Ago
Include missing distance function in commit
56 Days Ago
Split shaders between stencil hole and overhead map Fix subinstances
56 Days Ago
56 Days Ago
Small UIHUD optims
56 Days Ago
workshopsource electric_furnace topology fix
56 Days Ago
Reduce hole map distance for increased resolution Move map pivot in front of camera for increased distance Use DitherMaskClip for softer shadow edges Don't render holes to texture border to prevent sampling clamp issues Change to additive blend mode to prevent intersecting holes stomping data Add triangle prism asset for hole shape Replace alpha float cutoff with alpha map bool value in tile extractor
57 Days Ago
CharityPlushie setup
57 Days Ago
Merge from main Auto conflict resolved on cannon.depoyed, salvaged_cleaver, Scientist2
57 Days Ago
Fix NONE compile error in Workbench.Updates.cs
57 Days Ago
Merge from terrain_lowering_nms_large_cave
57 Days Ago
Remove region locations help print out
57 Days Ago
Missed a meta
57 Days Ago
merge from fix_submesh_batching_shipping
57 Days Ago
Rewrite submesh batching to batch with a key based on multiple materials instead of batching each individual submesh / material individually - fixes race condition where the inner plywood submesh would be disabled while the outer submesh would still show
57 Days Ago
first pass on leaderboard complete, added throw timings in UI
57 Days Ago
merge from console_quickjoin_fix
57 Days Ago
Re-set the interaction toast to "connecting" after disconnecting when switching server
57 Days Ago
Moved HotReloadSettings.asset to an editor folder
57 Days Ago
Suppress all the shader error/warning logs on server startup
57 Days Ago
Mat tweak
57 Days Ago
Neon signs lighting & mat tweaks.
57 Days Ago
Adjust monument nav mesh bounds for NMS and military tunnels to fix AI not navigating on the surface
57 Days Ago
Playground.player updated
57 Days Ago
merge from console_quickjoin_fix
57 Days Ago
Format
57 Days Ago
Apartment complex interior progress
57 Days Ago
Fix error when trying to join another server while already connected Fix the interaction toast not updating to "connecting" state when pressed, causing issues when trying to spam-reconnect to a server
57 Days Ago
Krieg backpack holster offset pass
57 Days Ago
merge from main
57 Days Ago
missing .meta files that didnt show up
57 Days Ago
mortar ammo world model prefabs setup relinked so can be dropped. added mortar world model too and linked. update to manifest. ammo types still need proper weapon rack setup
57 Days Ago
Rebase on main
57 Days Ago
Rebase on main
57 Days Ago
Bunny suit mat assignment fix
57 Days Ago
Merge from workbench_upgrades
57 Days Ago
io bench
57 Days Ago
Ignore "AsyncResourceUpload failed." in server builds
57 Days Ago
Merge from workbench_upgrades
57 Days Ago
Merge from clearance_fix
57 Days Ago
merge from main
57 Days Ago
merge from pbcz