reporust_rebootcancel

143,422 Commits over 4,413 Days - 1.35cph!

58 Days Ago
Split off interior of rentable shop A (wip)
58 Days Ago
Bowless Crossbow - missing changes
58 Days Ago
Bowless Crossbow - updated viewmodel, WIP textures
58 Days Ago
fix bounds after downscale + snapping changes
58 Days Ago
merge from waterwheel_downscale_option
58 Days Ago
Codegen
58 Days Ago
Add achievements for: - Entering deep sea - Building a boat - Hitting a boat with a cannon
58 Days Ago
Merge from main
58 Days Ago
fixed up medical syringe, updated 3p anims, added anim events
58 Days Ago
Fix a couple of wrapping issues
58 Days Ago
FX WIP.
58 Days Ago
Merge from Main
58 Days Ago
Merge: from reorganize_unit_tests - Buildfix Tests: switched through all modes
58 Days Ago
Window atlas
58 Days Ago
Buildfix(tests): add a missing SERVER macro guard Tests: clicked through all modes - all compile
58 Days Ago
merge from main
58 Days Ago
Fix some compile errors, delete copy of unitask
58 Days Ago
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58 Days Ago
merge from main
58 Days Ago
Codegen
58 Days Ago
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58 Days Ago
Merge from main
58 Days Ago
Merge from item_mod_radial_rename
58 Days Ago
merge from waterwheel_deployable
58 Days Ago
Added a tooltip for light toggle radial, to appear in the settings UI.
58 Days Ago
Rename again to avoid bind conflicts due to binds using .contain Update UI bind.
58 Days Ago
enable snapping, fix bounds
58 Days Ago
Merge: from reorganize_unit_tests - Clean(tests): reorganize unit test structure - all test classes are either in Tests.Unit or Tests.Perf or both namespaces - Bugfix(tests): patch up a bunch of test classes so that they work properly Tests: ran all unit tests. some spurriously fail as part of big batch, but individual test classes pass.
58 Days Ago
Tiny color button bug fixes: - Fix button colors not saving when you don't have a TC active, (even though the client allowed it). - Fix default red being different from selected red - Add gray color to button colors. - Reorder button colors to match others
58 Days Ago
Merge: from main
58 Days Ago
Bugfix(tests): patch up ServerOcclusionTests - replace out-of-date occlusion cache with a new one based on Craggy - update CanSee and CantSee chunk pairs - add missing initialization Tests: ran ServerOcclusion unit tests - they pass
58 Days Ago
Fix buoyancy batching leak warnings in the editor
58 Days Ago
fix sound occlusion
58 Days Ago
merge from useplayerupdatejobs3
58 Days Ago
Fix for ocean topology missing around certain rivers
58 Days Ago
Bugfix(tests): CompanionServerTests - switch to persistent ClanManager - ClanManagedDB now also lives in a temp folder for tests - some tests now drain any backlogged traffic on the test socket Tests: all CompanionServerTests unit tests pass consistently (finally)
58 Days Ago
merge from main
58 Days Ago
Pack parallel flying results, only pass valid indices to flying checks, remove the now unused waterindices - consistency tests pass
58 Days Ago
58 Days Ago
Rename
58 Days Ago
bunny costume store icon and square images for steam
58 Days Ago
move audio deploy to rpc (for now), code gen
58 Days Ago
Unitask metas appeared only after opening editor, committing that
58 Days Ago
Use bitwise and for entity flag checks like on main
58 Days Ago
Started making model prefabs of rentable shop parts. Started replacing the meshes within the shop prefabs. Deleted obsolete blockouts.
58 Days Ago
Merge from main
58 Days Ago
Refactor path following, fix issues with animals, slow down after root motion anims remain, isReachable inconsistent, swim speed not handled
58 Days Ago
setup salvaged hammer refresh world/projectile/entity prefabs
58 Days Ago
Added container corpse tests Checks setup, pickup, repair, protection is correct All pass, but would have caught a recent issue
58 Days Ago
roll back gestures in playeranimation controller