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128,201 Commits over 4,109 Days - 1.30cph!

5 Years Ago
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5 Years Ago
Flip everything around in code to cover the rotated train
5 Years Ago
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5 Years Ago
Merge from voiceprops
5 Years Ago
Clear the currently entered phone number before calling a phone directory entry
5 Years Ago
Merge from main
5 Years Ago
Update mount point
5 Years Ago
Update glass and glass FX to new rotation
5 Years Ago
Backup
5 Years Ago
Merge CarLockTooltipEdit -> Main. Don't show the car lock tooltip so often.
5 Years Ago
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5 Years Ago
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5 Years Ago
Adding gibs for industrial_door_a_a Upped the texture res a notch if to be used as deployable
5 Years Ago
River updates
5 Years Ago
new bg vehicles files backup 4 branch hop
5 Years Ago
more HS setup
5 Years Ago
Hide official servers from the community tab in the server list
5 Years Ago
heavy scientist/ch47 initial setup and wip
5 Years Ago
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5 Years Ago
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5 Years Ago
Merge from save_reliability
5 Years Ago
Code review: Add some comments so we don't have a repeat of this bug in the future
5 Years Ago
Added warning log when an oil rig waypoint isn't reachable and added failsafe behaviour.
5 Years Ago
Merge from centralized_banning
5 Years Ago
Code review changes: set authStatus to ok, add server.bansServerTimeout to control web request timeout (in seconds)
5 Years Ago
If we aren't autobenchmarking, dump benchmark results to a json file
5 Years Ago
animal ai design tweak
5 Years Ago
BaseNavigator respects ai.move convar
5 Years Ago
Fix sleeping bag widgets on death screen still spawning underneath the sleeping bag cluster widget
5 Years Ago
Add sleeping bag yellow tint logic to beach towel and bed
5 Years Ago
Merge from main
5 Years Ago
Merge from voiceprops
5 Years Ago
merge from main
5 Years Ago
bit of cleanup
5 Years Ago
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5 Years Ago
Fixed skull spike 3 extra materials in lod 1 and 2 Updated prefab.
5 Years Ago
Roof conditional corners only apply when the roof tiers match
5 Years Ago
Improved data index system for the world splines. Fixes new data getting generated sometimes by re-scanning for existing data. Also allows different prefabs with the exact same spline data to share the same data.
5 Years Ago
Enabled grass displacement by default, renamed convar to grass.displacement (from grass.displace) to ensure old config values are ignored
5 Years Ago
NRE fix in BaseMelee.PlayerAttack when hitting world with a melee weapon
5 Years Ago
Merge from main
5 Years Ago
Play the old phone dialling sfx when a number is being entered in the dial UI Play the sounds of 8 numbers being entered when dialling a directory number
5 Years Ago
Fixed ringing sound not looping
5 Years Ago
Switched remote ringing sound to the correct sfx
5 Years Ago
Merge Workcart -> WorkcartRotation
5 Years Ago
5 Years Ago
Allow player to see the tooltip for as long as they're looking at the lock. Only start the timer until it shows again when they look away.
5 Years Ago
Only show the info on how to break a car's lock at most once every five minutes, instead of every time the player looks at the lock (fixes it showing up too much if e.g. a player who doesn't have access is riding on the back in a flatbed)
5 Years Ago
When a telephone is disconnected the client can now tell whether the disconnect happened because of the local phone or the remote phone Exposed FailedRemoteHangUp and FailedSelfHangUp sfx fields
5 Years Ago
Added profiling for train code.