131,198 Commits over 4,232 Days - 1.29cph!

4 Months Ago
Compile fix
4 Months Ago
merge from glowdetection_tool
4 Months Ago
Added support for multiple WearableEyeViewAdjustment components
4 Months Ago
Make heavy more resistant to bullets from the front, but their ammo/fuel backpack will explode and instakill them on hit
4 Months Ago
merge from glowdetection_tool
4 Months Ago
Compile fix
4 Months Ago
If the glowing item already has a description, add a space before adding "This skin glows in the dark"
4 Months Ago
Udpating skinning for pilot hazmat
4 Months Ago
merge from main
4 Months Ago
merge from new_menu
4 Months Ago
Proper fix for the general tab scroll to section issue
4 Months Ago
skyrotation support, minor issue to figure out still with atmosphere shadowing
4 Months Ago
Fixed workshop skybox slider NRE
4 Months Ago
fix for world LR300 mesh under sights issue
4 Months Ago
merge from main
4 Months Ago
New item store tile tweaks
4 Months Ago
Cart button gets on top of opened modal and pages when its not empty
4 Months Ago
Manifest again
4 Months Ago
fix translate phrase placement in ServerMgr
4 Months Ago
4 Months Ago
Chandelier - added material, tweaked FBX properties
4 Months Ago
Merge from parent
4 Months Ago
Chandelier - Updated blockout mesh, added chain trim material
4 Months Ago
Manifest
4 Months Ago
UI fix after merge
4 Months Ago
updated player ejectorseat sitting pose
4 Months Ago
Merge from parent
4 Months Ago
Merge from main
4 Months Ago
Remove garbage allocations from calls to FindItemsByItemID
4 Months Ago
More static resets Added a command to debug trueshadow update groups
4 Months Ago
Skin viewer glow tweaks
4 Months Ago
HttpImage static fields reset
4 Months Ago
UI_Window inherits from BaseMonoBehaviour instead of FacepunchBehaviour
4 Months Ago
Add a function to estimate memory usage to the batching system
4 Months Ago
Move EstimateMeshBytes to an extension.
4 Months Ago
merge from main
4 Months Ago
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4 Months Ago
merge domain reload to main
4 Months Ago
merge from main to resolve conflicts
4 Months Ago
Allow drawing instances without making use of monster meshes.
4 Months Ago
Add analytics to main menu video hero Clicking the video takes you to the correct store page
4 Months Ago
Fix piplights on hazmat codelock skin
4 Months Ago
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4 Months Ago
Fix first person ice AK particles not being visible.
4 Months Ago
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4 Months Ago
restore textures.3.bundle from cs126918
4 Months Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
4 Months Ago
Fix a bug that could cause one quick join entry to stay on the screen even if the user only had two entries
4 Months Ago
- Added a crude way to estimate mesh VRAM and RAM usage - Added a command to find duplicate meshes in the instancing system