240,405 Commits over 3,867 Days - 2.59cph!

bot
10 Years Ago
Windows Build 436
bot
10 Years Ago
Windows Build 435
bot
10 Years Ago
LinuxDS Build 451
bot
10 Years Ago
OSX Build
10 Years Ago
Merging Am strip to main
10 Years Ago
added deckchairs and bottles to cloud city scene
10 Years Ago
Stripping AM (perf test)
bot
10 Years Ago
OSX Build 513
bot
10 Years Ago
Windows Build 434
10 Years Ago
- 1-2 work
10 Years Ago
Enabled optimise rig on test court wall meshes
10 Years Ago
Merged decals branch to main
10 Years Ago
Added new targets to shaders
bot
10 Years Ago
OSX Build
10 Years Ago
* Fixed timer.Pause & timer.UnPause not check whether the timer is already paused or not * Fixed game.CleanUpMap() duplicating all decals created by infodecal entities * Added multvar and incrementvar to blocked convar list * GitSync
10 Years Ago
Unhid the underside mesh of floor.triangle.twig
10 Years Ago
Grassland splat mapping tweaks
10 Years Ago
Initial work on UnitAssetEditor custom inspector stuff
10 Years Ago
Merged changes from main
10 Years Ago
Wood bullet hole decals
10 Years Ago
Metal roof new slope, added a global LOD, Added Gibs Other fixes
10 Years Ago
Decal timeouts Metal bullet hit decals
bot
10 Years Ago
OSX Build
10 Years Ago
slowed down caterpillar tracks anim speed
10 Years Ago
combined all test_court walls in to 4 wall objects, re-skinned with bones. changed caterpillar tracks to be one object and skinned.
10 Years Ago
Persisted PlayerBuildingControls Persisted Building Persisted Wall Persisted Wall Section
10 Years Ago
Forest splat mapping tweaks
10 Years Ago
Prefab scene placement updates
10 Years Ago
New transition, removed unused files
10 Years Ago
Icesheet tweaks
10 Years Ago
Repair bench max file.
10 Years Ago
Smoothened river mesh slightly
10 Years Ago
Discard crazy bridges
10 Years Ago
New repair bench check in.
10 Years Ago
Splat mapping tweaks
bot
10 Years Ago
OSX Build
10 Years Ago
Minor rock fixes
10 Years Ago
Decal culling
10 Years Ago
Fixed `server.seed 111111111` resulting in seed `111111112` and various related issues
10 Years Ago
FOR FUCK SAKE Switched maya file to FBX/ Added shaderforge standard material
10 Years Ago
fixed an incorrect lod switch
10 Years Ago
Properly handling player disconnects. Test.
10 Years Ago
Twig roof new slope, added a global LOD, Added Gibs
bot
10 Years Ago
OSX Build
10 Years Ago
Added generic versions of the rock materials (those are the ones that will be parameter-adjusted using property blocks) Rock prefab updates and tweaks Terrain raycast tweaks
10 Years Ago
Laid the groundwork to properly persist buildings and walls.
bot
10 Years Ago
OSX Build
10 Years Ago
Retired the concept of overlay splats (there are smarter ways)
10 Years Ago
Tweaked prefab mountain scale
10 Years Ago
Removed some deprecated code from SpawnFilter