240,387 Commits over 3,867 Days - 2.59cph!

bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
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10 Years Ago
OSX Build
10 Years Ago
WIP - sounds added, trigger working, trigger added to temparate field bushes
bot
10 Years Ago
OSX Build
bot
10 Years Ago
OSX Build
10 Years Ago
Concrete bullet decals Profiling PrefabProcess always stores the prefab in a disabled state Disabled steam auth timeout in editor
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10 Years Ago
OSX Build
10 Years Ago
Consistency cleanup for asset listing in editor windows
10 Years Ago
- Adding some more convenience and fuctionality to AttributeEditorWindow (inspector selection, add new, delete etc) - Added skeleton wizards for Needs and Modifiers - Added UnitEditorWindow with basic asset listing and inspector selection
bot
10 Years Ago
OSX Build
10 Years Ago
River splat mapping tweak
10 Years Ago
prevented player from flinching in his sleep tone down the view rotation when attacking with melee weapons
10 Years Ago
Radtown loot spawn fix
10 Years Ago
This didn't commit right
10 Years Ago
Tedious resource prefab updates, fixing some minor issues in the process
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10 Years Ago
OSX Build
10 Years Ago
merge from main/riversound
10 Years Ago
merge from main
10 Years Ago
Add sound to rivers
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10 Years Ago
OSX Build
10 Years Ago
bleeding *actually* stops when you are wounded now beartrap more likely to wound
10 Years Ago
Furnace provides comfort Fixed bug where a tool cupboard placed too close to a wall would prevent other blocks from being placed closeby
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10 Years Ago
OSX Build
10 Years Ago
Dead players provide no comfort Sleeping players add half comfort
10 Years Ago
FOR FUCK SAKE shaderforge 1.12
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10 Years Ago
OSX Build
10 Years Ago
Never wound while sleeping bleeding stops when wounded
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10 Years Ago
OSX Build
10 Years Ago
Updated Igor east & west runs (more sidestep)
10 Years Ago
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10 Years Ago
Updated wounded anim
10 Years Ago
Home
10 Years Ago
Updated UI - need to add special meters though
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10 Years Ago
OSX Build
10 Years Ago
Moving some editor scripts into more sensible places
10 Years Ago
added cloud city wires max file
10 Years Ago
Added LCD manager
10 Years Ago
Prefab updates
10 Years Ago
tweaked cloud city amplify colour
10 Years Ago
Queued Updates are working properly again. Player getting reconnected to network player if it exists. Temp fix for culling grid error.
10 Years Ago
added lights to cloud city stage, added wires and toolbox/court decorations. tweaked lighting slightly
10 Years Ago
Removed anim transition
bot
10 Years Ago
OSX Build
10 Years Ago
Merge from main
10 Years Ago
Removed default normal alignment and rotation randomization from clutter scripts Updated clutter prefabs (need to align to normal via decor components now)
10 Years Ago
Added LCD effect for cloud court
10 Years Ago
Rock and cliff tweaks
10 Years Ago
- Fixed a bug in the TOD persistence. - Fixed a bug in weather type persistence.