160,345 Commits over 4,566 Days - 1.46cph!

3 Years Ago
Merge from nightlight_debugcamera
3 Years Ago
Merge from nightlight_workshop
3 Years Ago
Merge from fix_hover_loot_clothing_full_backpack
3 Years Ago
Merge from qol_drag_into_backpack
3 Years Ago
Merge from fix_hidesightmeshes_nre
3 Years Ago
Merge from NudityNREFix
3 Years Ago
Merge from ScientistEyeCheck
3 Years Ago
Merge from viewmodelrenderers
3 Years Ago
Merge from cargo_ship_container_lod_fix
3 Years Ago
Merge from arrowhead_fixes
3 Years Ago
Reapply bradley_scientists_changes
3 Years Ago
Merge from powerlines monuments prefab rebuild
3 Years Ago
Merge from junkyard_crane_col_fix
3 Years Ago
Merge from elevator_fix
3 Years Ago
Merge from fix_triangle_foundations_offset
3 Years Ago
Merge from analytics_load_times
3 Years Ago
Merge from fix_f8_menu_author_stripped
3 Years Ago
Merge from nexus
3 Years Ago
Merge from fix_pve_tag
3 Years Ago
Merge from StickyPhysicsFix
3 Years Ago
PatrolHelicopterAI serialization fix (cc Ian)
3 Years Ago
Meta file fuckery
3 Years Ago
Another kinematic rigidbody velocity fix
3 Years Ago
Use Continuous Speculative on scrap heli as well (was Discrete)
3 Years Ago
Switched all boats and helicopters that used Continuous collision types to use Continuous Speculative collision instead of Continuous/Continuous Dynamic
3 Years Ago
Revert to the earlier, simpler HarborAudioFix
3 Years Ago
Fix `server.tags` convar not working with `pve` tag
3 Years Ago
Reapply helicopter changes from 71402, 71406, 71415 Fixes mini and scrap helis falling into the ocean when flying to another zone
3 Years Ago
Switch `Vis.Entities()` to iterate through `List<MLRSRocket>` Move `AddTargetSet()` from local method to private method Reduce random variance of `TargetScan()`
3 Years Ago
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3 Years Ago
Prevent Tesla Coils and Igniter from self-destructing, they are now disabled when they reach <10% of their max health https://files.facepunch.com/Flavien/jkXjJPRaeI8BdNez.mp4
3 Years Ago
big scene cleanup, recentred, scaled and positioned every drop, added mannequins to all clothing items, added some new mannequins for under hoodie and armour
3 Years Ago
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3 Years Ago
3p sks updates
3 Years Ago
Merge patrol helicopter improvements. Including monument crashing, and zone fixes.
3 Years Ago
Deleted old crane meshes
3 Years Ago
Removed debugging
3 Years Ago
Fixed crane texture
3 Years Ago
Compile fixes
3 Years Ago
Merged death clipping fix
3 Years Ago
Small fixes. Ready to merge.
3 Years Ago
Replaced junkyard crane prefab with the new mesh
3 Years Ago
merge from electricity_power_fixes/2/doorcontroller
3 Years Ago
Added host_workshop_autoupdate (defaults to 1) Set to 0 to disable dedicated server workshop auto updates. Ignore \n and \t in player names Remove white background from server browser filters/sort Strip certain unicode character groups from server & gamemode names It's mostly the obnoxious blocks
3 Years Ago
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3 Years Ago
Fixed elevator buttons not working (silo and train tunnels)
3 Years Ago
Prevent buiilding volume tweaks
3 Years Ago
Fixed elevators preventing door controller deployment
3 Years Ago
Fixed parented wires not being updated correctly, for real this time
3 Years Ago
Target returning dummy data if no player outside of zone detected