reporust_rebootcancel

98,428 Commits over 3,683 Days - 1.11cph!

3 Months Ago
Improving some skin viewer item layout
3 Months Ago
Materials
3 Months Ago
Better up-axis rotation for skin viewer. Looks especially good on furnaces
3 Months Ago
Flamethrow WIP
3 Months Ago
Add support for connecting to servers using SRV DNS records
3 Months Ago
Merge from tutorial_island
3 Months Ago
Merge from main (will fix tutorial not loading if instanced_rendering is on)
3 Months Ago
More merge fixes
3 Months Ago
Merge from main -> full_server_demos
3 Months Ago
Disable global networked bases until we get a fully custom rendering pipeline
3 Months Ago
Add `benchmark_demo_upload` to ensure we don't overload the game server when uploading blobs
3 Months Ago
Compile fixes, manifest, codegen
3 Months Ago
Merge from main
3 Months Ago
Remove Lights from tutorial island, TOD doesn't change so they're not necessary Change terrain mesh setup process to make sure it gets generated in case anything happens to the mesh renderer
3 Months Ago
Ran "Prepare all prefabs"
3 Months Ago
Full manifest rebuild, lots of stuff needs rebuilding
3 Months Ago
Converted textures and material from deprecated core shader setup, to rust standard
3 Months Ago
Merge optimize_build_prefab_process -> Main
3 Months Ago
Harbor 1 dressing progress / finished dressing up the grounds / building dressing progress
3 Months Ago
compile fix
3 Months Ago
nightlight convars
3 Months Ago
Prevent assets from reimporting (by calling AssetDatabase.StartAssetEditing) when calling `PreparePrefabs` during build Cut down time from 1000s -> 30s: will it work in practice?
3 Months Ago
player update. exported/set up mobile phone anim set and populated its override controller with the new anims
3 Months Ago
Item Store Headers category rough styling
3 Months Ago
Redo header
3 Months Ago
Subtract 93194
3 Months Ago
ItemList Headers
3 Months Ago
Merge from main
3 Months Ago
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3 Months Ago
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3 Months Ago
player update. Edited spraycan handhold position and updated spraycan override controller to use the update unarmed idle pose
3 Months Ago
Fixed firefly artifacts blowing up bloom on glass modding cubes
3 Months Ago
player update. exported/setup rf transmitter anim set, created new overholdtype for it and edited detonator entity
3 Months Ago
Merge from /main/shader-memory-review3 => ~30% shader memory reduction
3 Months Ago
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3 Months Ago
merge from fix_convar_property_nre
3 Months Ago
merge from static_elevator_door_fix
3 Months Ago
Fix NRE when trying to access null string ConVars (changed codegen) Run codegen
3 Months Ago
merge from red_overlay_swap
3 Months Ago
3 Months Ago
Set clipping checks to true by default when creating a new BaseVehicle
3 Months Ago
Initial scientist AI design file
3 Months Ago
Merge from main
3 Months Ago
Merge from main
3 Months Ago
Refined jaw movement in tutorial NPC anims. Updated NPC attire.
3 Months Ago
Backups
3 Months Ago
Adjusted Tutorial NPC head look weight to 0.5
3 Months Ago
Lowered opacity of building guide placement material