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126,648 Commits over 4,109 Days - 1.28cph!

56 Days Ago
56 Days Ago
bee catapult bomb basic prefab setup LODs
56 Days Ago
Separating coco armour torso mesh and updating viewmodel prefabs
56 Days Ago
Improved terrain blend map and pushed road connections away from jungle_ruins_c in order to limit terrain deformation from nearby paths
56 Days Ago
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56 Days Ago
Setup options styling on main menu
56 Days Ago
Missed files
56 Days Ago
Tab system Wired up home and play Animation transitions
Rin
56 Days Ago
Updated inventory move sfx Added phys impact sfx (item pickup is no longer silent)
56 Days Ago
Merge from foliage_instancing
56 Days Ago
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56 Days Ago
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56 Days Ago
Fixed navigation architecture Setup Page system
56 Days Ago
Settings dropdown
56 Days Ago
* Restore damage tracking for command and instance buffers * Skip RemoveDestroyedMeshes() as it doesn't seem to be needed anymore and it was taking well over 3 ms
56 Days Ago
Add check for AsyncGPUReadback support
56 Days Ago
GenericSkin Overlay sub header and styling
56 Days Ago
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56 Days Ago
Settings menu search bar
56 Days Ago
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56 Days Ago
▆▊▋ ▋▊▅▆▄▍▉ █▋▆▋▌▊ ▌▍▇▅ (▌█▅▍▅ -> ▆▄▍ -> ▌▉▋ ▅▊▌▌) - ▇▇██▄▉▉ ▉▄█▍▋▅ ▄▆▌▊▅▇▌▋█ ▋▊ █▄▇▅, █▋▆▅█▍▉▆█ █▆ ▉▆▍▄ █▅▉▍ ▍▊▊▅▄▆▍ ▄▌▉▌▄▄▆
56 Days Ago
Fixed a hole in tunnel.double.gate collision mesh
Rin
56 Days Ago
Updated inventory move sounds
56 Days Ago
Merge from directional_item_dropping
56 Days Ago
Removed large tower from Desert_Dwelling_double_A prefab to prevent cases of MLRS rocket collision in the military bases
56 Days Ago
Merge from ballista_disablelegs_fix
56 Days Ago
Also rebuild legs on dismount in case convar was turned on while mounted
56 Days Ago
Check for NRE
56 Days Ago
Added another painted ceiling for the wallpaper pack
56 Days Ago
underwater labs mesh volume models - removing 10cm down and 5cm up
56 Days Ago
Add blue light to store
56 Days Ago
Half Height Bamboo Shelf - Centered mesh, colliders and prefab more precisely
56 Days Ago
Setup basic navigation and routing system Setup home screen routing New MenuManager
56 Days Ago
cocoknight fbx update
56 Days Ago
New active/inactive scrollbar and dropdown for settings
56 Days Ago
Cocoknight gloves and torso WM and icon updates
56 Days Ago
Merge from spatially_aware_gentlemen_club
56 Days Ago
Codegen
56 Days Ago
Fixed Bamboo Wall Shelf position in prefab, was off center
56 Days Ago
Merge from main
56 Days Ago
S2P didn't commit first time
56 Days Ago
Fixed a gap in sewers of WTP S2P
56 Days Ago
Merge from main
56 Days Ago
Fix on destroy issue with foliage grid
56 Days Ago
Floor and Ceiling initial store setup
56 Days Ago
added blue light to industrial lights
56 Days Ago
Compile fixes
56 Days Ago
New item loot assets
56 Days Ago
Improve performance in the hierarchical culling job by reordering the culling tests by cost
56 Days Ago
Fix wrong index calculation in ArrayEx.RemoveAtNoResize()