147,041 Commits over 4,444 Days - 1.38cph!

3 Years Ago
Merge from main
3 Years Ago
Orchid progress
3 Years Ago
added new masks & test animator (with individual layers & masks for each upper body part)
3 Years Ago
Fix viewpunch prediction errors when landing Merged Pull Request * Round down DGrid column/row sizes to get rid of 1 pixel gaps
3 Years Ago
player update, exported edited unarmed idle pose and edited rock and 2handed melee anim sets
3 Years Ago
Added optional vertical fade controls for quick wind attenuation (based on local space height)
3 Years Ago
Attempted to fix incorrect screen resolution when in editor
3 Years Ago
Fixed build errors on BRZone shader
3 Years Ago
Fixed shiny stuff and reduced Rust/Standard variants another 23%
3 Years Ago
Ensured objects are enabled by default with optional disable Optimised cache lookup Added danger checks to objects in cache
3 Years Ago
Fix tail/current seeking for files stored in VPK TTT: Fix Turkish translation file Added ENT:TranslateSchedule and ENT:OnStateChange for ai sents
3 Years Ago
Set default bind of "focus map" to `F` Move bind to different realm so it doesn't overwrite flashlight button
3 Years Ago
▉▆▍▇██▇▋▌█▍▉▊█▌▌▆ ▊▆▉▋▄▉▉▌▊ ▇▌▌▍ ▇▌▉ ▅▅ ▅▌▆▉▅▋▄ ▉▍▊▅▉▊▌▅ ▄▌▇▅▆█▊▇█▌▄█▍▌▅▄ ▍▉▇▋▄▄ ▅▅▌ ▊▉▉▌▊▄▊▄▊ ▍▉▉█▌▋█▉ ▋▋▄▆▅▊▌▊ ▅▄▇ ▄▅ ▍▊▆▇▊
3 Years Ago
Added ability to foldout main sections Adding pass will foldout passes section automatically RenderPass errors are now parsed and a popup dialog is presented Stopping preview cannot be done unless a pass preview is ongoing Processing parses is now handled by button
3 Years Ago
Setup warning system Display warnings for basic unset values
3 Years Ago
Added dithered "Angle Fade" option to Core/Foliage (e.g. multi-card stationary billboards) Changed blue noise texture to uncompressed
3 Years Ago
Merge main
3 Years Ago
Adjusted import settings for noise textures
3 Years Ago
player update, edited rock anim set
3 Years Ago
Add a second label for the `...` so the dots are aligned from left to right
3 Years Ago
▉█▌█▄▇ ▄▆▄▍▍▊▌▉▋▉▊█▊▊▊█▊▉ ▊▌▉▊▉█
3 Years Ago
Fix for GetEntityDecayDuration NRE
3 Years Ago
▇▋▊▅▇▄▇▆ ▇▋▉▍▋█▉▋▄ ▋█▇ ▌▍▊ █▄▍█▍▌ ▊▊▆▍█▄▌▌ █▉▊ █▄▍▋▇▊▊▆▄▇▊▋▆▆██▄
3 Years Ago
youtooz positions
3 Years Ago
▌▌▉█▍█▄▋ ▍▊▇▉▊▌█▍ ▌▌ ▇▆█▆▅▇
3 Years Ago
RHIB updated, now 4x the mass as well. Other stats updated to match old behaviour.
3 Years Ago
Rowboat and kayak updated (both increased from 50kg to 200kg, all stats rebalanced to match old behaviour).
3 Years Ago
Merge from main
3 Years Ago
Fixed some pings not appearing after disconnecting and reconnecting Fixed final kayak destination ping not appearing properly
3 Years Ago
Fixed bad merge on kayak item def
3 Years Ago
▌▆▆██▌█▆▉ ▊▇ ▋▊▍▅▄▌▄ ▌▌▍ ▉▍▋▌▌▉▆▋ ▍██▄▌▇▍▊ █▌▅▉ ▍▇▆▋▆▅ ▌▌█▅▌ ▆▋ ▄▇▇▉▉ ▊ ▇▅█▊▅▌ ▊▋▉▆▇▇▆▊ ▆▄ ▆▋▍▊▊▊ █▇ ▌▊▅▇▌
3 Years Ago
Initial changes to make Rowboat 4x as heavy, while keeping it feeling the same (to reduce the effect of ragdolls). Feels nearly there but acceleration is a bit too fast.
3 Years Ago
Furnace, workbench, kayak updates
3 Years Ago
More punchy shell ejection. Faster, less delay, slightly larger.
3 Years Ago
A few bonus comments
3 Years Ago
Minor edit
3 Years Ago
Little bit of parenting debug code
3 Years Ago
Reduced new help volulme log spam Fixed crafting category help prompts staying visible once a mission is completed Fixed cook chicken stages starting visible Help prompts for bear kill missions
3 Years Ago
▄█▅▊▉█ ▊▊▍▌▋▊ ▊▅▄▍▇▄▉▌▆▇▋ ▅▉█ ▇▆▅█▊▄▌ ▉▌▇▌▉▉▌▊▆▌ ▋▍▌▋▊▉▋▊▍▌▅█▋▋▍▄ ▄▅█▉▉▅▋▋▅▇▋▄▋█▋▆▍█▄▆
3 Years Ago
Merge from tutorial_island/new_help
3 Years Ago
Copied over chicken prefab from main. merge seemed to delete the AnimalBrain component
3 Years Ago
Manifest, protobuf, codegen, compile fixes
3 Years Ago
Merge from main
3 Years Ago
Use world space for the bone copy again, it seems okay now
3 Years Ago
Fix new issue with client-side ragdolls
3 Years Ago
Fixed chainsaw continuing to stay active and draining fuel if the player disconnects while the chainsaw is running
3 Years Ago
Much ragdoll init order refactoring, trying to sort out the brief trouble mainly when spawning while parented. Parent is now set before spawn, and a bunch of other stuff needed to change.
3 Years Ago
Merge from main
3 Years Ago
Fix team markers getting left on the map after disconnecting and reconnecting to another server if the player is not in a team on the subsequent server
3 Years Ago
merge from gingerbread_toggle