199,783 Commits over 4,140 Days - 2.01cph!
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Extra checks on DoCollisionDamage etc
Terrain sculpts east of LS
Potential fix for crash relating to env_microphone's measure target entity
Reduce Faceposer tool's convar count to 96 (from 128) to match the actual limit in the engine
Fixed GM:PlayerAmmoChanged reporting incorrect new ammo count when called from Player:GiveAmmo
Spawnmenu search now resets its model cache when GameContentChanged hook is called
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merge from xmas_update_2021
Disabled xmas event
Disabled Icewall, icewalls, xmas tree, advent craft
Restored airdrop
Restored menu logo video
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Only look at rear tread wheels for ground type etc (client)
Merge Snowmobile -> Aux. Snowmobiles go slow when not on sand or snow (or ice, or frictionless terrain, or they're in the air).
Snowmobiles go slow when not on sand or snow (or ice, or frictionless terrain, or they're in the air)
Merge Snowmobile -> Aux. Adds air control, physics tweaks.
Allow some air control (pretend the driver is leaning)
Changed snowmobile world colliders to be more rounded, encourage smoother movement
Remove colliders causing snowmobile dismount bug. Some more stat tweaks
Revert accidental ProjectSettings commit
Adjust acceleration, top speed, and general driving feel
Increase snowmobile wheels to six wheels instead of four. Adjust various stats. Driving well now.
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fuel gauge for snowmobile
initial setup
materials and textures
needs lods
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More snowmobile physics tweaks