199,143 Commits over 4,140 Days - 2.00cph!

4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
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4 Years Ago
Even more west area
4 Years Ago
Added some convars to switch on/off and change settings for build testing.
4 Years Ago
West/Backup
4 Years Ago
Experimental: PathFollower functions can now accept player.CreateNextbot() entities instead of the NextBot SENTs. They will also throw proper errors when given invalid entities
4 Years Ago
Increased internal buffers for map names to 128 characters, from 40
4 Years Ago
effects gibs
4 Years Ago
Citizen shoes example
4 Years Ago
4 Years Ago
Fixed a potential crash when converting MATERIAL_VAR_TYPE_MATERIAL to a string
4 Years Ago
Added plugin source, hooked plugin up to get things running.
4 Years Ago
Adjusted monument topology on various monuments to create smoother road connections
4 Years Ago
network++
4 Years Ago
Fixed "Monuments with tunnel entrances in them can spawn too close to each other, causing one of the tunnel entrances to not be linked to any station"
4 Years Ago
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4 Years Ago
Merge from main
4 Years Ago
folder cleaning
4 Years Ago
made characters folder and added citizen to it
4 Years Ago
Limit foliage position clamping based on dispatten
4 Years Ago
Citizen wip textures
4 Years Ago
Increased MAX_MAP_OVERLAYS to 1024 (2x increase), increased MAX_MAP_BRUSHSIDES to a lot (~163k, ~3x increase), matching CS:GO limits
4 Years Ago
Reduced bandit town NPCs by half Added auto turrets Bandit town S2P
4 Years Ago
Added eyes, teeth etc & unwrapped citizen Added helper locators for eyes and eyelids
4 Years Ago
Reapplied CCTV to dome, loot shuffle S2P
4 Years Ago
Tweaked satellite dish loot populations
4 Years Ago
Changes to env.cloudrotation will now apply even if env.cloudmovement is false
4 Years Ago
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4 Years Ago
Merge WorkCart->Main
4 Years Ago
Improve dismount-inside-parenting-volume fix. Keeps the previous view angle rather than resetting to zero, so it works more like a normal dismount.
4 Years Ago
Compile fix
4 Years Ago
Fix view angles being incorrect when dismounting inside a parenting volume. Fixes Work Cart dismount not always ending with the player facing forwards.
4 Years Ago
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4 Years Ago
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4 Years Ago
Add train to test map
4 Years Ago
Add env.skyrotation clientside convar for cinematics (admin only)
4 Years Ago
Fixed midi convar knob bindings rounding to one decimal place
4 Years Ago
Merge Main->WorkCart
4 Years Ago
Merge CardGames->Main
4 Years Ago
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4 Years Ago
More megacliff area
4 Years Ago
Started cleaning up some poker code but mostly left it as-is in the end. The current version is well tested and proven at this point, I decided not to mess with it.
4 Years Ago
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4 Years Ago
West megacliff area
4 Years Ago
Added AmbientLightLOD on a few prefabs, updated excavator, s2p excavator.