233,527 Commits over 3,775 Days - 2.58cph!

3 Years Ago
Animgraph: Support grid snapping, snap value can be changed in options window
3 Years Ago
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3 Years Ago
Animgraph: Allow property editor to disable notes so they don't show up in the settings dialog
3 Years Ago
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3 Years Ago
▋█▋█▊▍ ▇▆▌▌▍▌▌▊▄ ▍█ ▉▆▊ ▊▆█▇ ▆▇▌▌ ▇▋▌▆▆(?) ▍▌▍▉ ▅▉█▆▊▋▉ ▍▅▅▌▆▄▊█▇▉▊ ▉▄▇▅▆▅█ ▍▄▍▊▉, ▌▌▄█▇▍ ▌█▍ ▉▌▇▄▆▄
3 Years Ago
▆▅▄▆▆▄ ▌▋▋ █▆▄▅ ▅▇▇▄▍ ▆▆█▍▆ ▄▅▋▍▆▄ '▍█▄▌▍█' ▍▋ █▇▌ █▇▅██▆ ▋▌ ▅▍▉▍
3 Years Ago
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3 Years Ago
ModelDoc: Fix render mesh preview not taking into account its parent bone
3 Years Ago
always spawn AI around puzzle rooms
3 Years Ago
Removed blue and red card lab spawns
3 Years Ago
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3 Years Ago
Added "Tools/Scene/Teleport Local Player To Scene Selection" to teleport your player to your scene selection in the world.
3 Years Ago
Spread out underwater labs more Underwaterlab targetcount = 3
3 Years Ago
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3 Years Ago
Torpedoes a little slower again, but not as slow as they were before
3 Years Ago
ChaseState look distance tweak
3 Years Ago
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3 Years Ago
Let duo sub passenger look down a little more (for storage access/looking condescending)
3 Years Ago
Add a small light to the duo sub storage so that it's visible even when the sub is off.
3 Years Ago
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3 Years Ago
█▋▉▄█▍▅ ▆▌▍▅▇▌▇▌ ▄▋▊▌█▉
3 Years Ago
merge from main
3 Years Ago
▌▌█ ▇▄▇▋▋█▌▍▍▋▋▋▅█▋▋▇ ▅▉ ▅▋▇▅ █▄ ▄█▌ ▆▊▉▆▅▌▅▇▊▊ ▇▌▇ ▍█▊▉▇▉█▌▉▊▌ ▆▊▋▍▍▌▋ ▊▄ ▍▊▇▆ ▉▉▇▆█▅ ▊▋▋ ▋▋▍'▉ ▍▋▉▄▍▊▍ ▋▍▉▄ ▅█▋▍▋▌█ ▆▄▇▍▋▆. ▅██▄▄ ▉▌▍▄▇▌▍▅▍▄▄█▉▊▄▆▅▄▇▊▄▌▇▉▍▅ ▄▍ ▇▌▉▆▍▊▇▊▄▅▄ ▍▍ ▊ ▌▇▆▉ ▌▇▋▍▄▇▅▇▄ ▊██ ▄▆ ▌▄▋▅█▌▉▍ ▆█▅ ▍▄█▋█▄ ▍▇▇▇▊▅▇ ▋▅▄ ▊▉ ▊▅▊▄ ▋▄▌ ▌▊▍█▄▍▄▇▋▅▇ ▊▉▊▊█▅▋▍▅ ▌█ █▇ ▋▌▇▉▆▉▌▆▇▌▉▇▄▌▆█▊ ▌▉▉▋ █▄▍▄▊ █▇▌▌▄ ▇▆▉ ▊▆▉█ ▄▆▆▅▇▋▄▆ ▇▆█ ▉▉▄ ▌▌▉▇▋█ ▉▉▄█▇█▌▆▅.
3 Years Ago
Rust assets rebuild
3 Years Ago
A bunch of work on queueable commands but I'm not sure I like it or that it's worth it - evaluate later
3 Years Ago
Merge from fishing
3 Years Ago
Added an extra pre cast check to stop fishing if the player is too far away from the edge and reeling the fish in would trigger an obstruction line snap
3 Years Ago
Merge from main
3 Years Ago
Fixed LOD warnings
3 Years Ago
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3 Years Ago
Fixed module sub entities not spawning properly
3 Years Ago
▊█▌▊█▇▆ ▋█▌▄▋ ▆▊▅▅▅▋▉
3 Years Ago
Various fixes
3 Years Ago
Camper module now updates repositions seats based on conditionals
3 Years Ago
Added lungs and submarine icons
3 Years Ago
Added a filter field to the conditionals list
3 Years Ago
Merge Main -> SubmarineSeptember
3 Years Ago
Added some example configurations to Playground_vehicles
3 Years Ago
Fix showing oxygen level when riding horse in water
3 Years Ago
Torpedoes are a little faster
3 Years Ago
Merge SubmarineSeptember -> Main
3 Years Ago
Moved fog updating to RTS / gamemode to avoid nasty thread pool issues
3 Years Ago
Fix being able to deposit resources in a building that is under construction
3 Years Ago
Make duo sub interior brighter, so that storage can be seen with the engine off
3 Years Ago
Accidentally left a spammy log in tick
3 Years Ago
Improved the fog system with OnVisibilityChanged method on IFogCullable and updated building memory system to use it
3 Years Ago
Set up submarine item storage. Added "Usable Tertiary" tag.
3 Years Ago
Added CanBeAttacked method on IDamageable / ISelectable. Blueprints cannot be attacked. Added blueprint tag. Enemy players will ignore your blueprints when interacting. Merge branch 'master' of sbox-rts
3 Years Ago
Merge from main
3 Years Ago
Added Playground_vehicles test map