224,155 Commits over 3,684 Days - 2.54cph!

3 Years Ago
Fixed generated foreach loops declaring loop variable in wrong scope
3 Years Ago
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3 Years Ago
Place cliffs needs more attemps on procmap, less missed spots Created v3_microcliff and v3_microcliff_arid to fill in the valleys with cliffs where Placecliffs doesnt go
3 Years Ago
Check for null or empty voice data internally so gamemodes don't have to worry about it
3 Years Ago
storm suction pattern sfx Merge branch 'master' of SpaceUsurperUnity bake fixes
3 Years Ago
Updated Facepunch.ExpressionStrings All player aliases now automatically supported by ECS All physics keyframe-animated properties now using new system Added spriteForwardOffset ECS support Sort ECS unsupported errors by weight Some more prep for generating ECS bullet callbacks Some CodeWriter refactoring
3 Years Ago
Tweaked the rules for spawning small rock formations in the arctic so they work properly with foliage Slightly increased the density of tundra field rocks
3 Years Ago
source updates
3 Years Ago
gesture anim updates, added dance, blend tweaks
3 Years Ago
Subtract the changes back to life Implement NetWrite.Read and NetWrite.ReadByte so demo recording works
3 Years Ago
Enabled "preserve mip map coverage" on grass textures. This help increase alpha density over distance without having to make grass up-close too thick Added small rocks to all biomes to spawn alongside grass Fixed beach grass not spawning in proc map Fixed arctic grass not spawning on plain topology Allowed temperate grass to spawn on cliff topology to fix holes in the coverage Various tweaks to density in all biomes
3 Years Ago
Hammer: Fixed converting solids to entities counting all solids as displacements
3 Years Ago
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3 Years Ago
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3 Years Ago
Made some of the render,* library available in menu state for upcoming changes
3 Years Ago
Update CommandFlags ( was using source1 flags ) Add FCVAR_MENU, FCVAR_MANAGED Generator: strip attributes from overloaded [ClientCmd] methods string.QuoteSafe handle null Changed how console system works so we have to do less work. Stuff might be broke. Merge branch 'master' of sbox
3 Years Ago
Adapted tunnel entrances to the small version inside LS, Harbors, Airfield, MT, Powerplant, WTP, Trainyard
3 Years Ago
Moving train tunnel entrances for monuments into another folder so procgen doesnt spawn them Adding an alternate tunnel entrance for tighter spaces inside monuments
3 Years Ago
Added a static class for storing and retrieving expirable client-side cookies Merge branch 'master' of github.com:Facepunch/sbox
3 Years Ago
apply slow aim fix to new setup
3 Years Ago
Started working on ECS callbacks for stuff like OnPixelHit Cleaned up how method replacements are found in ECS codegen
3 Years Ago
Voice chat data uses custom net message instead of RPC
3 Years Ago
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3 Years Ago
Unity 2019.4.22f1 Re-enabled graphics jobs on macOS (test)
3 Years Ago
Implemented the speed based agent avoidance priority from [58969] in to the new BaseNavigator as a SpeedBasedAvoidancePriority toggle, defaults to false.
3 Years Ago
Check authority on setting pos/rot etc
3 Years Ago
WIP rust oilrig test Merge branch 'master' of sbox
3 Years Ago
Removed now unused function
3 Years Ago
More manual merge/picking relevant bits out
3 Years Ago
Try sending voice data as byte array again
3 Years Ago
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3 Years Ago
merge from cfg_skin_fix
3 Years Ago
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3 Years Ago
Revert 59516 due to it causing a dismount position bug. This will bring back the dismount view angle bug.
3 Years Ago
reworked launch site level to include tunnels entrance station
3 Years Ago
reworked giant excavator level to include tunnels entrance station
3 Years Ago
increase default reset button delay nullref check in UpdateBulletStats Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity misc tweaks misc frame changes misc storm/frame changes
3 Years Ago
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3 Years Ago
Better movement block when in a stationary gesture
3 Years Ago
Disable any particle effects or lights on held entities when entering a gesture - re-enable them afterwards
3 Years Ago
Add gesture bind to Options menu
3 Years Ago
Add a slight delay when displaying weapons at end of gesture
3 Years Ago
Don't apply gesture rotation offset to gesture vm (only weapon vm)
3 Years Ago
Add vsconfig to ignore list
3 Years Ago
- Turn timer fixes - Free the card list in CardPlayerData properly
3 Years Ago
Some general code cleanup
3 Years Ago
Fixed some incorrect layer assignments on the different versions of the poker table
3 Years Ago
Fix deactivated card tables at bandit camp
3 Years Ago
Only show the turn timer in the UI when it's the local player's turn
3 Years Ago
WIP support for non-cancellable and third person gestures